gameboy Posted September 4, 2016 Report Share Posted September 4, 2016 Today, I tested the latest SVN18694, found a game crash problem, I performed a stack trace, got a specific error. Specific problem description: when I make the window mode of the game, when I press the game window "-" button, the game crashes. Ig75icd32.dll! 5c973d40 () unknown The following frame may not be correct and / or missing, no symbol for the ig75icd32.dll Ig75icd32.dll! 5c9c43ab () unknown Ig75icd32.dll! 5c97a3a7 () unknown Ig75icd32.dll! 5c836390 () unknown > pyrogenesis.exe! CGame:: Update (double deltaRealTime const, doInterpolate bool) line 418 C++ [external code] Details: unhandled exception () Location: unknown:0 (?) Call stack: (error while dumping stack: No stack frames found) errno = 0 (No error reported here) OS error = 0 (no error code was set) Details: unhandled exception (Breakpoint) Location: unknown:0 (?) Call stack: (error while dumping stack: No stack frames found) errno = 13 (Insufficient access rights to open file) OS error = 0 (no error code was set) commands.txt Quote Link to comment Share on other sites More sharing options...
DangerousI Posted October 24, 2016 Report Share Posted October 24, 2016 Good question, I'm using Linux in my case alpha v20 also crashes.. Just saying: "segmentation failed". I think 0AD should really use Valgrind or other tooling to find memory issues, leaks and corruption. The game is unstable as far can I can see. Quote Link to comment Share on other sites More sharing options...
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