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Why does the game crash?


gameboy
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Today, I tested the latest SVN18694, found a game crash problem, I performed a stack trace, got a specific error.           Specific problem description: when I make the window mode of the game, when I press the game window "-" button, the game crashes.

 
Ig75icd32.dll! 5c973d40 () unknown           The following frame may not be correct and / or missing, no symbol for the ig75icd32.dll           Ig75icd32.dll! 5c9c43ab () unknown           Ig75icd32.dll! 5c97a3a7 () unknown           Ig75icd32.dll! 5c836390 () unknown           > pyrogenesis.exe! CGame:: Update (double deltaRealTime const, doInterpolate bool) line 418 C++           [external code]
 
 
 
 
Details: unhandled exception ()
Location: unknown:0 (?)
Call stack:
(error while dumping stack: No stack frames found)
errno = 0 (No error reported here)
OS error = 0 (no error code was set)
 
Details: unhandled exception (Breakpoint)
Location: unknown:0 (?)
Call stack:
(error while dumping stack: No stack frames found)
errno = 13 (Insufficient access rights to open file)
OS error = 0 (no error code was set)
 
 
 

commands.txt

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  • 1 month later...

Good question, I'm using Linux in my case alpha v20 also crashes.. Just saying: "segmentation failed".

I think 0AD should really use Valgrind or other tooling to find memory issues, leaks and corruption. The game is unstable as far can I can see.

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