jonbaer Posted August 23, 2016 Report Share Posted August 23, 2016 Hi, Is there a way to get what the random seed that was used to generate a random map was (so that you could put it into Atlas to regenerate it), is there any function in the console that could tell me this info? - Jon Quote Link to comment Share on other sites More sharing options...
niektb Posted August 23, 2016 Report Share Posted August 23, 2016 It's in the commands.txt 1 Quote Link to comment Share on other sites More sharing options...
jonbaer Posted September 3, 2016 Author Report Share Posted September 3, 2016 You know on a separate side note, is there anything like where you could seed + preview the random map? For example if I wanted to script something to generate a catalog of what the maps would look like under N seed? Just a question + idea, this primarily relates to Archipelago but guess could be any map. Quote Link to comment Share on other sites More sharing options...
sanderd17 Posted September 3, 2016 Report Share Posted September 3, 2016 When loading a random game, the progress bar you see is mostly the generation of the random map. So given how slow the process is, it's not realistic to make previews of it on the fly. 2 Quote Link to comment Share on other sites More sharing options...
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