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Error loading map.


gameboy
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Today I tested the SVN16470, when I started to single player game, the game error information.

ERROR: Texture failed to load; "art/textures/ui/session/icons/mappreview/acropolis_3.png"

ERROR: Could not load animation 'cache/public/art/animation/quadraped/lion_walk.dae.a9b7928632a1f8e6.psa'

ERROR: CSkeletonAnimManager::GetAnimation(art/animation/quadraped/lion_walk.dae): Failed loading, marked file as bad

ERROR: Could not load mesh 'cache/public/art/meshes/gaia/ferns_sm_a.dae.f84db3f758cdaf42.pmd'

ERROR: CObjectEntry::BuildVariation(): Model art/meshes/gaia/ferns_sm_a.dae failed to load

ERROR: Could not load mesh 'cache/public/art/meshes/props/column_fallen_c.dae.afae18b4d07bbee5.pmd'

ERROR: CObjectEntry::BuildVariation(): Model art/meshes/props/column_fallen_c.dae failed to load

ERROR: Could not load mesh 'cache/public/art/meshes/gaia/tree_apple_trunk_b.dae.98955f0d5b12c5dc.pmd'

ERROR: CObjectEntry::BuildVariation(): Model art/meshes/gaia/tree_apple_trunk_b.dae failed to load

ERROR: Texture failed to load; "art/textures/skins/props/hele_tile_c_norm.png"

ERROR: Texture failed to load; "art/textures/skins/gaia/orchard_apple_a.dds"

ERROR: Could not load mesh 'cache/public/art/meshes/structural/iber_wall_long.dae.e00c82435c39f104.pmd'

ERROR: CObjectEntry::BuildVariation(): Model art/meshes/structural/iber_wall_long.dae failed to load

ERROR: Could not load mesh 'cache/public/art/meshes/gaia/pine8.dae.87919d6963156069.pmd'

ERROR: CObjectEntry::BuildVariation(): Model art/meshes/gaia/pine8.dae failed to load

ERROR: Texture failed to load; "art/textures/skins/gaia/grass_field_dry_small.dds"

ERROR: Texture failed to load; "art/textures/skins/structural/hele_blocks_spec.png"

ERROR: Texture failed to load; "art/textures/skins/props/hele_wonder_rooftile_norm.png"

ERROR: Texture failed to load; "art/textures/skins/structural/hele_blocks.png"

ERROR: Texture failed to load; "art/textures/skins/props/hele_tile_c_spec.png"

Log.zip

commands.txt

commands1.txt

Edited by gameboy
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