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Some little improvements


av93
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- In multiplayer, ability to choose civ by the player itself. Abilitiy to make random teams (always with equal numbers of players by teams.)

-Nerf rams attack against units, they are tanks against pierce units.

- When a resource is depleted, for example a metal mine, the workers go to the nearest deposit or civic centre. This is a mess cause is hard to click the metal workers without messing all the people farming...Don't know if I explained well.

-It's hard to close a mountain pass or a shallow with walls.

- Cavalry shouldn't be allowed to hunt domestic herdables.

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- When a resource is depleted, for example a metal mine, the workers go to the nearest deposit or civic centre. This is a mess cause is hard to click the metal workers without messing all the people farming...Don't know if I explained well.

I expect that Alpha 18 will allow you to select only idle units using a hotkey. (Not just one idle unit, all idle units inside the rectangle you highlight.) Technical details can be found on http://trac.wildfiregames.com/ticket/2407.

Do you believe this can solve the issue?

post-16783-0-27346200-1413547937_thumb.p

Edited by rolf.sievers
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