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WeeklyMonthly Multiplayer Testing


Stan`
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I've been thinking of this for a while and tried to put that on COM but I think it would be nice for the main team too. I think the main team dev's should play once a week or at least two times a month with the SVN version to further debug stuff. That would probably get rid of the A16 panic. You could also invite players on facebook and on the forums to join you, to give a more friendly approach to the team. About technical details I think you should choose a day when nothing game breaking and/or engine breaking is commited, ask everyone to compile the game and/or launch the autobuild. Then see if OOS, bugs, arise, and try to play with as much factions as you can. This way all gets debugged at the same time, and hopefully everybody as a great time.

Just my two cents here.

Regards Stan.

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