niektb Posted April 5, 2014 Report Share Posted April 5, 2014 While testing the testudo formation (at standground stance) I encountered a number of serious errors:ERROR: Error in timer on entity 2795, IID 80, function TimerHandler: TypeError: this.memberPositions[entity] is undefined Formation.prototype.GetFormationAnimation@simulation/components/Formation.js:212 UnitFsmSpec.INDIVIDUAL.IDLE.enter@simulation/components/UnitAI.js:1380 FSM.prototype.SwitchToNextState@simulation/helpers/FSM.js:376 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:284 UnitAI.prototype.FinishOrder@simulation/components/UnitAI.js:3429 UnitFsmSpec.INDIVIDUAL.CHEERING.Timer@simulation/components/UnitAI.js:2874 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3718 Timer.prototype.OnUpdate@simulation/components/Timer.js:93ERROR: Error in timer on entity 2796, IID 80, function TimerHandler: TypeError: this.memberPositions[entity] is undefined Formation.prototype.GetFormationAnimation@simulation/components/Formation.js:212 UnitFsmSpec.INDIVIDUAL.IDLE.enter@simulation/components/UnitAI.js:1380 FSM.prototype.SwitchToNextState@simulation/helpers/FSM.js:376 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:284 UnitAI.prototype.FinishOrder@simulation/components/UnitAI.js:3429 UnitFsmSpec.INDIVIDUAL.CHEERING.Timer@simulation/components/UnitAI.js:2874 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3718 Timer.prototype.OnUpdate@simulation/components/Timer.js:93ERROR: Error in timer on entity 2797, IID 80, function TimerHandler: TypeError: this.memberPositions[entity] is undefined Formation.prototype.GetFormationAnimation@simulation/components/Formation.js:212 UnitFsmSpec.INDIVIDUAL.IDLE.enter@simulation/components/UnitAI.js:1380 FSM.prototype.SwitchToNextState@simulation/helpers/FSM.js:376 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:284 UnitAI.prototype.FinishOrder@simulation/components/UnitAI.js:3429 UnitFsmSpec.INDIVIDUAL.CHEERING.Timer@simulation/components/UnitAI.js:2874 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3718 Timer.prototype.OnUpdate@simulation/components/Timer.js:93ERROR: Error in timer on entity 2798, IID 80, function TimerHandler: TypeError: this.memberPositions[entity] is undefined Formation.prototype.GetFormationAnimation@simulation/components/Formation.js:212 UnitFsmSpec.INDIVIDUAL.IDLE.enter@simulation/components/UnitAI.js:1380 FSM.prototype.SwitchToNextState@simulation/helpers/FSM.js:376 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:284 UnitAI.prototype.FinishOrder@simulation/components/UnitAI.js:3429 UnitFsmSpec.INDIVIDUAL.CHEERING.Timer@simulation/components/UnitAI.js:2874 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3718 Timer.prototype.OnUpdate@simulation/components/Timer.js:93 Quote Link to comment Share on other sites More sharing options...
sanderd17 Posted April 5, 2014 Report Share Posted April 5, 2014 Did it happen immediately when switching formations? If not, can you describe what happened? (maybe with a commands.txt). Quote Link to comment Share on other sites More sharing options...
sanderd17 Posted April 5, 2014 Report Share Posted April 5, 2014 Haha, the testudo looks a bit silly with the extraordinarius. Footage with silly animation and testudo fight (behavior is set at standground). The testudo gets beaten by a massive army of skirmishers. I think you should disable the victory animation while in testudo. And discovered a massive amount of bugs on the fly.(uploading right now)Edit: movie attached! Ah, just found this video you posted. It's very handy, as I can immediately see it's related to promoted units. Fix will be in in a few minutes. 1 Quote Link to comment Share on other sites More sharing options...
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