Jump to content

formation idea: boar head


newcivs
 Share

Recommended Posts

The normal celtic formation for melee infantry were the boar head, the units were a shock ram, in the rise of battle are a huge and very powerful enemy "2x power" but when the shock finishes the formation is very weak "½ health&attack".

The appereance of this formation is the wedge calvary formation "but for infantry".

who gonna enjoy it?

* celtic factions

* carthaginian "galic sowdman" "but the wek, of this unit is small" "2x at begginig" and 0.75x "after-shock"

Link to comment
Share on other sites

  • 2 weeks later...

I think they knew at least the "Wall of shields", to form a tight line to impress the enemy, and protect against cavalry and enemy self wall of shields, because a lone average warrior caught by this kind of line would be dead: it's a 1vs3.

It would be nice not only to have various formation types but also various formation "durabilities". For the Celts certainly could hold the line until first contact but then you would tell the difference between them and more disciplined cultures. It should be the same for mercenaries: they should stick to their original culture's habits, not their master's, and as such being employed in full knowledge of that fact. This discrepancy could even make for the lack of a morale system, so true is that being and keeping in a formation is an advantage (defensive or offensive).

  • Like 1
Link to comment
Share on other sites

It would be nice not only to have various formation types but also various formation "durabilities". For the Celts certainly could hold the line until first contact but then you would tell the difference between them and more disciplined cultures. It should be the same for mercenaries: they should stick to their original culture's habits, not their master's, and as such being employed in full knowledge of that fact. This discrepancy could even make for the lack of a morale system, so true is that being and keeping in a formation is an advantage (defensive or offensive).

That seems like it would favour the highly disciplined civs far too much in terms of gameplay.

Having said that, if morale were ever to be implemented i would suspect what your suggesting could be leveraged through that relatively easily.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...