gameboy Posted January 17, 2014 Report Share Posted January 17, 2014 Today, I tested the latest svn14591, when I save the game, the game suddenly crashes! Map name: Thessalian Plains (4),Operating system I'm using win7 32bit.This is an error message when the game crashes:Function call failed: return value was -110300 (Insufficient access rights to open file)Location: SavedGame.cpp:103 (SavedGames::Save)Call stack:SavedGames::Save (savedgame.cpp:103) name = 0x0028EB4C -> (unsupported basic_string<wchar_t,char_traits<wchar_t> >) description = 0x0028EBE4 -> (unsupported basic_string<wchar_t,char_traits<wchar_t> >) simulation = 0x01F8FEA0 -> m = 0x14199228 -> m_SimContext = m_ComponentManager = 0x14199240 -> m_ScriptInterface = m_CxPrivate = { pScriptInterface = 0x14199240 (see above), pCBData = 0x14199240 (see above) } m = (auto_ptr<ScriptInterface_impl>) m_CustomObjectTypes = (unsupported map<basic_string<char,char_traits<char> >,ScriptInterface::CustomType >) m_SimContext = 0x14199228 (see above) m_SystemEntity = m_Id = 1 (0x00000001) m_ComponentCache = 0x1426A050 -> { numInterfaces = 83 (0x00000053), interfaces = [1] { 0x00000000 } } m_CurrentComponent = 0 (0x00000000) m_CurrentlyHotloading = false m_ComponentTypesById = (unsupported map<int,CComponentManager::ComponentType >) m_ComponentsByInterface = (unsupported vector<boost::unordered::unordered_map<size_t,IComponent *,boost::hash<size_t>,equal_to<size_t> > >) m_ComponentsByTypeId = (unsupported map<int,map<size_t,IComponent * > >) m_LocalMessageSubscriptions = (unsupported map<int,vector<int > >) m_GlobalMessageSubscriptions = (unsupported map<int,vector<int > >) m_ComponentTypeIdsByName = (unsupported map<basic_string<char,char_traits<char> >,int >) m_MessageTypeIdsByName = (unsupported map<basic_string<char,char_traits<char> >,int >) m_MessageTypeNamesById = (unsupported map<int,basic_string<char,char_traits<char> > >) m_InterfaceIdsByName = (unsupported map<basic_string<char,char_traits<char> >,int >) m_ComponentCaches = (unsupported map<size_t,SEntityComponentCache * >) m_DestructionQueue = (unsupported vector<size_t >) m_NextScriptComponentTypeId = 99 (0x00000063) m_NextEntityId = 9388 (0x000024AC) m_NextLocalEntityId = 536870952 (0x20000028) m_RNG = lcf = _x = 167104821376358 (0x000097FB1F84B566) m_UnitManager = 0x141E7C78 -> m_Units = (unsupported vector<CUnit * >) m_ObjectManager = 0x1429FDB0 -> m_MeshManager = 0x1429FD78 -> m_MeshMap = (unavailable - unspecified error 0x186A2 (0)) m_ColladaManager = 0x1429FD6C -> m = 0x14253F78 -> dll = m_Name = 0x006C9600 -> "Collada" m_Handle = 0x00000000 set_logger = 0x148A2700 -> (too much output; skipping to next top-level symbol) m_VFS = px = 0x01DDD7F0 -> (IVFS) pn = pi_ = 0x01DDC050 -> use_count_ = 6 (0x00000006) weak_count_ = 1 (0x00000001) m_SkeletonAnimManager = 0x1429FD94 -> m_Animations = (unavailable - unspecified error 0x186A2 (0)) m_ColladaManager = 0x1429FD6C (see above) m_Simulation = 0x01F8FEA0 (see above) m_Objects = (unsupported map<CObjectManager::ObjectKey,CObjectEntry * >) m_ObjectBases = (unsupported map<CStrW,CObjectBase * >) m_Terrain = 0x01F79A00 -> m_MapSize = 513 (0x00000201) m_MapSizePatches = 32 (0x00000020) m_Patches = 0x22DC0024 -> m_WorldBounds = m_Data = [2] X = 0.000000 (0x00000000) Y = 0.000000 (0x00000000) Z = 0.000000 (0x00000000) X = 64.000000 (0x42800000) Y = 19.983606 (0x419FDE6D) Z = 64.000000 (0x42800000) m_Transform = _11 = 1.000000 (0x3F800000) _21 = 0.000000 (0x00000000) _31 = 0.000000 (0x00000000) _41 = 0.000000 (0x00000000) _12 = 0.000000 (0x00000000) _22 = 1.000000 (0x3F800000) _32 = 0.000000 (0x00000000) _42 = 0.000000 (0x00000000) _13 = 0.000000 (0x00000000) _23 = 0.000000 (0x00000000) _33 = 1.000000 (0x3F800000) _43 = 0.000000 (0x00000000) _14 = 0.000000 (0x00000000) _24 = 0.000000 (0x00000000) _34 = 0.000000 (0x00000000) _44 = 1.000000 (0x3F800000) _data = [16] 1.000000 (0x3F800000) 0.000000 (0x00000000) 0.000000 (0x00000000) 0.000000 (0x00000000) 0.000000 (0x00000000) 1.000000 (0x3F800000) 0.000000 (0x00000000) 0.000000 (0x00000000) 0.000000 (0x00000000) 0.000000 (0x00000000) 1.000000 (0x3F800000) 0.000000 (0x00000000) ... _data2d = [4] [4] { 1.000000 (0x3F800000), 0.000000 (0x00000000), 0.000000 (0x00000000), 0.000000 (0x00000000) } [4] { 0.000000 (0x00000000), 1.000000 (0x3F800000), 0.000000 (0x00000000), 0.000000 (0x00000000) } [4] { 0.000000 (0x00000000), 0.000000 (0x00000000), 1.000000 (0x3F800000), 0.000000 (0x00000000) } [4] { 0.000000 (0x00000000), 0.000000 (0x00000000), 0.000000 (0x00000000), 1.000000 (0x3F800000) } m_InvTransform = _11 = 0.000000 (0x00000000) _21 = 0.000000 (0x00000000) _31 = 0.000000 (0x00000000) _41 = 0.000000 (0x00000000) _12 = 0.000000 (0x00000000) _22 = 0.000000 (0x00000000) _32 = 0.000000 (0x00000000) _42 = 0.000000 (0x00000000) _13 = 0.000000 (0x00000000) _23 = 0.000000 (0x00000000) _33 = 0.000000 (0x00000000) _43 = 0.000000 (0x00000000) _14 = 0.000000 (0x00000000) _24 = 0.000000 (0x00000000) _34 = 0.000000 (0x00000000) _44 = 0.000000 (0x00000000) _data = [16] 0.000000 (0x00000000) 0.000000 (0x00000000) 0.000000 (0x00000000) 0.000000 (0x00000000) 0.000000 (0x00000000) 0.000000 (0x00000000) 0.000000 (0x00000000) 0.000000 (0x00000000) 0.000000 (0x00000000) 0.000000 (0x00000000) 0.000000 (0x00000000) 0.000000 (0x00000000) ... _data2d = [4] [4] { 0.000000 (0x00000000), 0.000000 (0x00000000), 0.000000 (0x00000000), 0.000000 (0x00000000) } [4] { 0.000000 (0x00000000), 0.000000 (0x00000000), 0.000000 (0x00000000), 0.000000 (0x00000000) } [4] { 0.000000 (0x00000000), 0.000000 (0x00000000), 0.000000 (0x00000000), 0.000000 (0x00000000) } [4] { 0.000000 (0x00000000), 0.000000 (0x00000000), 0.000000 (0x00000000), 0.000000 (0x00000000) } m_RenderData = 0x00000000 m_BoundsValid = true m_bWillBeDrawn = false m_MiniPatches = [16] [16] Tex = 0x1CF91920 -> m_Tag = { (unsupported basic_string<char,char_traits<char> >) } m_pProperties = px = 0x01F634E8 -> m_pParent = px = 0x01F5D908 -> m_pParent = px = 0x00000000 pn = pi_ = 0x00000000 m_BaseColor = 0 (0x00000000) m_HasBaseColor = false m_MovementClass = { (unsupported basic_string<char,char_traits<char> >) } m_TextureAngle = 0.785398 (0x3F490FDB) m_TextureSize = 32.000000 (0x42000000) m_Groups = (unsupported vector<CTerrainGroup * >) pn = pi_ = 0x01F3FE10 -> use_count_ = 19 (0x00000013) weak_count_ = 1 (0x00000001) m_BaseColor = 0 (0x00000000) m_HasBaseColor = false m_MovementClass = { (unsupported basic_string<char,char_traits<char> >) } m_TextureAngle = 0.785398 (0x3F490FDB) m_TextureSize = 32.000000 (0x42000000) m_Groups = (unsupported vector<CTerrainGroup * >) pn = pi_ = 0x1CF8B4A8 -> use_count_ = 42 (0x0000002A) weak_count_ = 1 (0x00000001) m_Material = m_DiffuseTexture = px = 0x1CF93CC0 -> m_Properties = m_Path = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = [8] { 47 ('/'), 0, 9987, 0, 10497, 0, 10497, 0 } m_Filter = 9987 (0x00002703) m_WrapS = 10497 (0x00002901) m_WrapT = 10497 (0x00002901) m_Aniso = 2.000000 (0x40000000) m_Format = 0 (0x00000000) m_Handle = 896401718 (0x00000000356E0136) m_BaseColour = 4290095736 (0xFFB5AA78) m_State = LOADED m_TextureManager = 0x01EE47E8 -> m_VFS = px = 0x01DDD7F0 (see above) pn = pi_ = 0x01DDC050 (see above) m_CacheLoader = m_VFS = px = 0x01DDD7F0 (see above) pn = pi_ = 0x01DDC050 (see above) m_FileExtension = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) m_DisableGL = false m_TextureConverter = m_VFS = px = 0x01DDD7F0 (see above) pn = pi_ = 0x01DDC050 (see above) m_HighQuality = false m_WorkerThread = 804 (0x00000324) m_WorkerMutex = 0x12545718 m_WorkerSem = 0x0000032C m_RequestQueue = (unsupported deque<boost::shared_ptr<CTextureConverter::ConversionRequest> >) m_ResultQueue = (unsupported deque<boost::shared_ptr<CTextureConverter::ConversionResult> >) m_Shutdown = false m_DefaultHandle = 65537 (0x0000000000010001) m_ErrorHandle = 131074 (0x0000000000020002) m_ErrorTexture = px = 0x01EE7D08 -> m_Properties = m_Path = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = "/e?" m_Filter = 9987 (0x00002703) m_WrapS = 10497 (0x00002901) m_WrapT = 10497 (0x00002901) m_Aniso = 1.000000 (0x3F800000) m_Format = 0 (0x00000000) m_Handle = 131074 (0x0000000000020002) m_BaseColour = 0 (0x00000000) m_State = LOADED m_TextureManager = 0x01EE47E8 (see above) m_Self = px = 0x01EE7D08 (see above) pn = pi_ = 0x01DDF7D8 -> use_count_ = 1 (0x00000001) weak_count_ = 2 (0x00000002) pn = pi_ = 0x01DDF7D8 (see above) m_TextureCache = (unavailable - unspecified error 0x186A2 (0)) m_HotloadFiles = (unavailable - unspecified error 0x186A2 (0)) m_SettingsFiles = (unavailable - unspecified error 0x186A2 (0)) m_Self = px = 0x1CF93CC0 (see above) pn = pi_ = 0x1CF932C8 -> use_count_ = 3 (0x00000003) weak_count_ = 8 (0x00000008) pn = pi_ = 0x1CF932C8 (see above) m_Samplers = (vector<CMaterial::TextureSampler >) m_ShaderEffect = m = 0x1CD3D820 -> data = (unsupported basic_string<char,char_traits<char> >) hash = 784405102 (0x2EC1126E) m_ShaderDefines = m_Items = 0x141E7D38 -> items = (unsupported vector<pair<CStrIntern,CStrIntern> >) hash = 3269295997 (0xC2DD7F7D) m_ConditionalDefines = m_Defines = (vector<CShaderConditionalDefines::CondDefine >) m_CombinedShaderDefines = (unsupported vector<CShaderDefines >) m_StaticUniforms = m_Items = 0x141E7958 -> items = (unsupported vector<pair<CStrIntern,CVector4D> >) hash = 1317906115 (0x4E8DA6C3) m_RenderQueries = m_Items = (unsupported vector<pair<int,CStrIntern> >) m_AlphaBlending = false m_TextureMatrix = _11 = 0.022097 (0x3CB504F3) _21 = -0.022097 (0xBCB504F3) _31 = 0.000000 (0x00000000) _41 = 0.000000 (0x00000000) _12 = 0.000000 (0x00000000) _22 = 0.000000 (0x00000000) _32 = 0.000000 (0x00000000) _42 = 0.000000 (0x00000000) _13 = -0.022097 (0xBCB504F3) _23 = -0.022097 (0xBCB504F3) _33 = 0.000000 (0x00000000) _43 = 0.000000 (0x00000000) _14 = 0.000000 (0x00000000) _24 = 0.000000 (0x00000000) _34 = 0.000000 (0x00000000) _44 = 1.000000 (0x3F800000) _data = [16] 0.022097 (0x3CB504F3) -0.022097 (0xBCB504F3) 0.000000 (0x00000000) 0.000000 (0x00000000) 0.000000 (0x00000000) 0.000000 (0x00000000) 0.000000 (0x00000000) 0.000000 (0x00000000) -0.022097 (0xBCB504F3) -0.022097 (0xBCB504F3) 0.000000 (0x00000000) 0.000000 (0x00000000) ... _data2d = [4] [4] { 0.022097 (0x3CB504F3), -0.022097 (0xBCB504F3), 0.000000 (0x00000000), 0.000000 (0x00000000) } [4] { 0.000000 (0x00000000), 0.000000 (0x00000000), 0.000000 (0x00000000), 0.000000 (0x00000000) } [4] { -0.022097 (0xBCB504F3), -0.022097 (0xBCB504F3), 0.000000 (0x00000000), 0.000000 (0x00000000) } [4] { 0.000000 (0x00000000), 0.000000 (0x00000000), 0.000000 (0x00000000), 1.000000 (0x3F800000) } m_BaseColor = 4290095736 (0xFFB5AA78) m_BaseColorValid = true m_Groups = (unsupported vector<CTerrainGroup * >) m_TerrainAlpha = (unsupported _Tree_iterator<_Tree_val<<Path,TerrainAlpha> >) Priority = 21158 (0x000052A6) Tex = 0x1CF91920 (see above) Priority = 21159 (0x000052A7) Tex = 0x1CF91920 (see above) Priority = 21160 (0x000052A8) Tex = 0x1CF91920 (see above) Priority = 21161 (0x000052A9) Tex = 0x1CF91920 (see above) Priority = 21162 (0x000052AA) Tex = 0x1CF91920 (see above) Priority = 21163 (0x000052AB) Tex = 0x1CF91920 (see above) Priority = 21164 (0x000052AC) Tex = 0x1CF91920 (see above) Priority = 21165 (0x000052AD) ... [16] Tex = 0x1CF91920 (see above) Priority = 21160 (0x000052A8) Tex = 0x1CF91920 (see above) Priority = 21161 (0x000052A9) Tex = 0x1CF91920 (see above) Priority = 21162 (0x000052AA) Tex = 0x1CF91920 (see above) Priority = 21163 (0x000052AB) Tex = 0x1CF91920 (see above) Priority = 21164 (0x000052AC) Tex = 0x1CF91920 (see above) Priority = 21165 (0x000052AD) Tex = 0x1CF91920 (see above) Priority = 21166 (0x000052AE) Tex = 0x1CF91920 (see above) Priority = 21167 (0x000052AF) ... [16] Tex = 0x1CF91920 (see above) Priority = 21162 (0x000052AA) Tex = 0x1CF91920 (see above) Priority = 21163 (0x000052AB) Tex = 0x1CF91920 (see above) Priority = 21164 (0x000052AC) Tex = 0x1CF91920 (see above) Priority = 21165 (0x000052AD) Tex = 0x1CF91920 (see above) Priority = 21166 (0x000052AE) Tex = 0x1CF91920 (see above) Priority = 21167 (0x000052AF) Tex = 0x1CF91920 (see above) Priority = 21168 (0x000052B0) Tex = 0x1CF91920 (see above) Priority = 21169 (0x000052B1) ... [16] Tex = 0x1CF91920 (see above) Priority = 21164 (0x000052AC) Tex = 0x1CF91920 (see above) Priority = 21165 (0x000052AD) Tex = 0x1CF91920 (see above) Priority = 21166 (0x000052AE) Tex = 0x1CF91920 (see above) Priority = 21167 (0x000052AF) Tex = 0x1CF91920 (see above) Priority = 21168 (0x000052B0) Tex = 0x1CF91920 (see above) Priority = 21169 (0x000052B1) Tex = 0x1CF91920 (see above) Priority = 21170 (0x000052B2) Tex = 0x1CF91920 (see above) Priority = 21171 (0x000052B3) ... [16] Tex = 0x1CF91920 (see above) Priority = 21166 (0x000052AE) Tex = 0x1CF91920 (see above) Priority = 21206 (0x000052D6) Tex = 0x1CF91920 (see above) Priority = 21207 (0x000052D7) Tex = 0x1CF91920 (see above) Priority = 21208 (0x000052D8) Tex = 0x1CF91920 (see above) Priority = 21209 (0x000052D9) Tex = 0x1CF91920 (see above) Priority = 21210 (0x000052DA) Tex = 0x1CF91920 (see above) Priority = 21211 (0x000052DB) Tex = 0x1CF91920 (see above) Priority = 21212 (0x000052DC) ... [16] Tex = 0x1CF91920 (see above) Priority = 21207 (0x000052D7) Tex = 0x1CF91920 (see above) Priority = 21208 (0x000052D8) Tex = 0x1CF91920 (see above) Priority = 21209 (0x000052D9) Tex = 0x1CF91920 (see above) Priority = 21210 (0x000052DA) Tex = 0x1CF91920 (see above) Priority = 21211 (0x000052DB) Tex = 0x1CF91920 (see above) Priority = 21212 (0x000052DC) Tex = 0x1CF91920 (see above) Priority = 21213 (0x000052DD) Tex = 0x1CF91920 (see above) Priority = 21214 (0x000052DE) ... [16] Tex = 0x1CF91920 (see above) Priority = 21209 (0x000052D9) Tex = 0x1CF91920 (see above) Priority = 21214 (0x000052DE) Tex = 0x1CF91920 (see above) Priority = 21215 (0x000052DF) Tex = 0x1CF91920 (see above) Priority = 21216 (0x000052E0) Tex = 0x1CF91920 (see above) Priority = 21217 (0x000052E1) Tex = 0x1CF91920 (see above) Priority = 21218 (0x000052E2) Tex = 0x1CF91920 (see above) Priority = 21219 (0x000052E3) Tex = 0x1CF91920 (see above) Priority = 21220 (0x000052E4) ... [16] Tex = 0x1CF91920 (see above) Priority = 21223 (0x000052E7) Tex = 0x1CF91920 (see above) Priority = 21224 (0x000052E8) Tex = 0x1CF91920 (see above) Priority = 21225 (0x000052E9) Tex = 0x1CF91920 (see above) Priority = 21226 (0x000052EA) Tex = 0x1CF91920 (see above) Priority = 21227 (0x000052EB) Tex = 0x1CF91920 (see above) Priority = 21228 (0x000052EC) Tex = 0x1CF91920 (see above) Priority = 21229 (0x000052ED) Tex = 0x1CF91920 (see above) Priority = 21230 (0x000052EE) ... ... m_X = 0 (0x00000000) m_Z = 0 (0x00000000) m_Parent = 0x01F79A00 (see above) m_Heightmap = 0x18A90020 -> 14628 (0x3924) m_BaseColour = R = [8] { 255 (0xFF), 255 (0xFF), 255 (0xFF), 255 (0xFF), 1 (0x01), 2 (0x02), 0 (0x00), 0 (0x00) } G = 255 (0xFF) B = 255 (0xFF) A = 255 (0xFF) m_HeightMipmap = m_MapSize = 513 (0x00000201) m_Mipmap = (unsupported vector<SMipmap >) m_SystemEntity = m_Id = 1 (0x00000001) m_ComponentCache = 0x1426A050 (see above) m_ComponentManager = m_ScriptInterface = m_CxPrivate = { pScriptInterface = 0x14199240 (see above), pCBData = 0x14199240 (see above) } m = (auto_ptr<ScriptInterface_impl>) m_CustomObjectTypes = (unsupported map<basic_string<char,char_traits<char> >,ScriptInterface::CustomType >) m_SimContext = 0x14199228 (see above) m_SystemEntity = m_Id = 1 (0x00000001) m_ComponentCache = 0x1426A050 (see above) m_CurrentComponent = 0 (0x00000000) m_CurrentlyHotloading = false m_ComponentTypesById = (unsupported map<int,CComponentManager::ComponentType >) m_ComponentsByInterface = (unsupported vector<boost::unordered::unordered_map<size_t,IComponent *,boost::hash<size_t>,equal_to<size_t> > >) m_ComponentsByTypeId = (unsupported map<int,map<size_t,IComponent * > >) m_LocalMessageSubscriptions = (unsupported map<int,vector<int > >) m_GlobalMessageSubscriptions = (unsupported map<int,vector<int > >) m_ComponentTypeIdsByName = (unsupported map<basic_string<char,char_traits<char> >,int >) m_MessageTypeIdsByName = (unsupported map<basic_string<char,char_traits<char> >,int >) m_MessageTypeNamesById = (unsupported map<int,basic_string<char,char_traits<char> > >) m_InterfaceIdsByName = (unsupported map<basic_string<char,char_traits<char> >,int >) m_ComponentCaches = (unsupported map<size_t,SEntityComponentCache * >) m_DestructionQueue = (unsupported vector<size_t >) m_NextScriptComponentTypeId = 99 (0x00000063) m_NextEntityId = 9388 (0x000024AC) m_NextLocalEntityId = 536870952 (0x20000028) m_RNG = lcf = _x = 167104821376358 (0x000097FB1F84B566) m_DeltaTime = 0 (0x0000000000000000) m_LastFrameOffset = 0.374014 (0x3EBF7EBE) m_StartupScript = (unsupported basic_string<char,char_traits<char> >) m_InitAttributes = m_Val = px = 0x1428ADA0 -> -281444484054200 (0xFFFF000719810348) pn = pi_ = 0x14276648 -> use_count_ = 1 (0x00000001) weak_count_ = 1 (0x00000001) m_MapSettings = m_Val = px = 0x1428ADF0 -> -281444484054160 (0xFFFF000719810370) pn = pi_ = 0x14276668 -> use_count_ = 1 (0x00000001) weak_count_ = 1 (0x00000001) m_LoadedScripts = (unsupported set<Path >) m_TurnNumber = 2116 (0x00000844) m_EnableOOSLog = false m_EnableSerializationTest = false guiMetadataClone = px = 0x2765DD98 -> m_Context = 0x1E2EA788 -> (JSContext) m_Data = 0x1E2E3D20 -> -281440616972288 (0xFFFF000800000000) m_Size = 1232 (0x000004D0) pn = pi_ = 0x2765DC90 -> use_count_ = 3 (0x00000003) weak_count_ = 1 (0x00000001) playerID = 1 (0x00000001) basenameFormat = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 47 ('/') filename = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 47 ('/') buffer = m_capacity = 2097152 (0x00200000) m_data = px = 0x36441000 -> [8] { 0 (0x00), 0 (0x00), 0 (0x00), 0 (0x00), 0 (0x00), 0 (0x00), 0 (0x00), 0 (0x00) } pn = pi_ = 0x26B6F4D8 -> use_count_ = 1 (0x00000001) weak_count_ = 1 (0x00000001) m_size = 1688818 (0x0019C4F2) tempSaveFile = name = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 47 ('/') size = 1688818 (0x000000000019C4F2) mtime = 1389954962 (0x0000000052D90792) tempSaveFileRealPath = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 92 ('\') now = 1389954961 (0x0000000052D90791) archiveWriter = px = 0x00000000 pn = pi_ = 0x00000000 guiMetadata = m_Val = -281444077676232 (0xFFFF000731B9D938) realPath = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 56 ('8') metadataString = (unsupported basic_string<char,char_traits<char> >) simStateStream = (basic_stringstream<char,char_traits<char> >) metadata = m_Val = px = 0x30910B98 -> -281444041956944 (0xFFFF000733DAE1B0) pn = pi_ = 0x26B6F878 -> use_count_ = 1 (0x00000001) weak_count_ = 1 (0x00000001) status_ = 1389954961 (0x0000000052D90791)SavedGames::SavePrefix (savedgame.cpp:47) prefix = 0x0028EBC8 -> (unsupported basic_string<wchar_t,char_traits<wchar_t> >) description = 0x0028EBE4 (see above) simulation = 0x01F8FEA0 (see above) guiMetadataClone = px = 0x2765DD98 (see above) pn = pi_ = 0x2765DC90 (see above) playerID = 1 (0x00000001) basenameFormat = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 47 ('/') filename = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 47 ('/') nextSaveNumber = 32 (0x00000020) filenameFormat = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 47 ('/')`anonymous namespace'::SaveGamePrefix (scriptfunctions.cpp:264) pCxPrivate = 0x305D4500 -> { pScriptInterface = 0x305D4500 (see above), pCBData = 0xFFFF0007 } prefix = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) description = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) GUIMetadata = m_Val = -281444530338280 (0xFFFF000716BEC618) GUIMetadataClone = px = 0x2765DD98 (see above) pn = pi_ = 0x2765DC90 (see above)ScriptInterface_NativeWrapper<void>::call<std::basic_string<wchar_t,std::char_traits<wchar_t>,std::allocator<wchar_t> >,std::basic_string<wchar_t,std::char_traits<wchar_t>,std::allocator<wchar_t> >,CScriptVal,void (__cdecl*)(ScriptInterface::CxPrivate *,std::basic_string<wchar_t,std::char_traits<wchar_t>,std::allocator<wchar_t> >,std::basic_string<wchar_t,std::char_traits<wchar_t>,std::allocator<wchar_t> >,CScriptVal)> (nativewrapperdefns.h:45) cx = 0x1E2EA788 (see above) __formal = 0x0028EC9C -> -281444530338280 (0xFFFF000716BEC618) fptr = 0x005EE490 -> (`anonymous namespace'::SaveGamePrefix) a0 = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) a1 = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) a2 = m_Val = -281444530338280 (0xFFFF000716BEC618)ScriptInterface::call<void,std::basic_string<wchar_t,std::char_traits<wchar_t>,std::allocator<wchar_t> >,std::basic_string<wchar_t,std::char_traits<wchar_t>,std::allocator<wchar_t> >,CScriptVal,&`anonymous namespace'::SaveGamePrefix> (nativewrapperdefns.h:103) cx = 0x1E2EA788 (see above) argc = 3 (0x00000003) vp = 0x10100138 -> -281444531083952 (0xFFFF000716B36550) a0 = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) a2 = m_Val = -281444530338280 (0xFFFF000716BEC618) a1 = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) rval = -281444530338280 (0xFFFF000716BEC618) nameval = 11518742259730280 (0x0028EC3C2CA68768)JS_CompareValues (:0)JS_CompareValues (:0)JS_CompareValues (:0)JS_CompareValues (:0)JS_CompareValues (:0)IGUIObject::SendEvent (iguiobject.cpp:460) this = (unavailable) type = GUIM_PRESSED EventName = 0x0028F7F4 -> { (unsupported basic_string<char,char_traits<char> >) } msg = type = GUIM_PRESSED value = { (unsupported basic_string<char,char_traits<char> >) } skipped = falseIGUIButtonBehavior::HandleMessage (iguibuttonbehavior.cpp:90) this = (unavailable) Message = 0x0028F8DC -> type = GUIM_MOUSE_PRESS_LEFT value = { (unsupported basic_string<char,char_traits<char> >) } skipped = false soundPath = { (unsupported basic_string<wchar_t,char_traits<wchar_t> >) } enabled = true CButton::HandleMessage (cbutton.cpp:91) this = (unavailable) Message = 0x0028F8DC (see above)IGUIObject::SendEvent (iguiobject.cpp:458) this = (unavailable) type = GUIM_MOUSE_PRESS_LEFT EventName = 0x0028F9A8 -> { (unsupported basic_string<char,char_traits<char> >) } msg = type = GUIM_MOUSE_PRESS_LEFT value = { (unsupported basic_string<char,char_traits<char> >) } skipped = falseCGUI::HandleEvent (cgui.cpp:153) this = (unavailable) ev = 0x0028FAE4 -> ev = type = [8] { 3 (0x03), 1 (0x01), 1 (0x01), 255 (0xFF), 77 (0x4D), 1 (0x01), 23 (0x17), 2 (0x02) } active = { type = 3 (0x03), gain = 1 (0x01), state = 1 (0x01) } key = type = 3 (0x03) keysym = { sym = 35062093, unicode = 8031 (0x1F5F) } motion = { type = 3 (0x03), x = 65281 (0xFF01), y = 333 (0x014D) } button = type = 3 (0x03) button = 1 (0x01) state = 1 (0x01) x = 333 (0x014D) y = 535 (0x0217) resize = { type = 3 (0x03), w = 35062093 (0x0217014D), h = 6299487 (0x00601F5F) } expose = { type = 3 (0x03) } quit = { type = 3 (0x03) } user = { type = 3 (0x03), code = 35062093 (0x0217014D), data1 = 0x00601F5F } pNearest = 0x01F5FD18 -> m_CachedActualSize = left = 237.000000 (0x436D0000) top = 524.000000 (0x44030000) right = 420.000000 (0x43D20000) bottom = 552.000000 (0x440A0000) m_Name = { (unsupported basic_string<char,char_traits<char> >) } m_Children = (unsupported vector<IGUIObject * >) m_pParent = 0x305D8C08 -> m_CachedActualSize = left = 212.000000 (0x43540000) top = 184.000000 (0x43380000) right = 812.000000 (0x444B0000) bottom = 584.000000 (0x44120000) m_Name = { (unsupported basic_string<char,char_traits<char> >) } m_Children = (unsupported vector<IGUIObject * >) m_pParent = 0x305D8948 -> m_CachedActualSize = left = 0.000000 (0x00000000) top = 0.000000 (0x00000000) right = 0.000000 (0x00000000) bottom = 0.000000 (0x00000000) m_Name = { (unsupported basic_string<char,char_traits<char> >) } m_Children = (unsupported vector<IGUIObject * >) m_pParent = 0x00000000 m_LastClickTime = [6] 0 (0x0000000000000000) 0 (0x0000000000000000) 0 (0x0000000000000000) 0 (0x0000000000000000) 0 (0x0000000000000000) 0 (0x0000000000000000) m_MouseHovering = false m_Settings = (unsupported map<CStr8,SGUISetting >) m_pGUI = 0x1C2625B8 -> m_ScriptInterface = px = 0x305D4500 (see above) pn = pi_ = 0x2765D8A0 -> use_count_ = 1 (0x00000001) weak_count_ = 1 (0x00000001) m_MousePos = x = 333.000000 (0x43A68000) y = 535.000000 (0x4405C000) m_MouseButtons = 2 (0x00000002) m_Tooltip = m_State = 1 (0x00000001) m_PreviousObject = 0x01F5FD18 (see above) m_PreviousTooltipName = { (unsupported basic_string<char,char_traits<char> >) } m_PreviousMousePos = x = 333.000000 (0x43A68000) y = 535.000000 (0x4405C000) m_Time = 3.95824e+013 (0x42C2000000000000) m_IsIconTooltip = false m_PreDefinedColors = (unsupported map<CStr8,CColor >) m_BaseObject = 0x305D8948 (see above) m_FocusedObject = 0x01F5FD18 (see above) m_pAllObjects = (unsupported map<CStr8,IGUIObject * >) (too much output; skipping to next top-level symbol) m_ScriptHandlers = (unsupported map<CStr8,CScriptValRooted >) m_JSObject = m_Val = px = 0x00000000 pn = pi_ = 0x00000000 m_LastClickTime = [6] 0 (0x0000000000000000) 0 (0x0000000000000000) 0 (0x0000000000000000) 0 (0x0000000000000000) 0 (0x0000000000000000) 0 (0x0000000000000000) m_MouseHovering = false m_Settings = (unsupported map<CStr8,SGUISetting >) m_pGUI = 0x1C2625B8 (see above) m_ScriptHandlers = (unsupported map<CStr8,CScriptValRooted >) m_JSObject = m_Val = px = 0x00000000 pn = pi_ = 0x00000000 m_LastClickTime = [6] 0 (0x0000000000000000) 0 (0x0000000000000000) 0 (0x0000000000000000) 0 (0x0000000000000000) 0 (0x0000000000000000) 0 (0x0000000000000000) m_MouseHovering = true m_Settings = (unsupported map<CStr8,SGUISetting >) m_pGUI = 0x1C2625B8 (see above) m_ScriptHandlers = (unsupported map<CStr8,CScriptValRooted >) m_JSObject = m_Val = px = 0x30910BE8 -> -281444530895856 (0xFFFF000716B64410) pn = pi_ = 0x26B6F8F8 -> use_count_ = 1 (0x00000001) weak_count_ = 1 (0x00000001) ret = IN_PASS oldMousePos = x = 333.000000 (0x43A68000) y = 535.000000 (0x4405C000) msg = type = 2685344 value = { (unsupported basic_string<char,char_traits<char> >) } skipped = (bool)0xE4 timeElapsed = 3.28339e-299 (0x01F5FD181E2EA788) timeElapsed = 3.28339e-299 (0x01F5FD181E2EA788) e = 0x00000000CGUIManager::HandleEvent (guimanager.cpp:336) this = (unavailable) ev = 0x0028FAE4 (see above) handled = false r = 2685668gui_handler (guimanager.cpp:47) ev = 0x0028FAE4 (see above)in_dispatch_event (input.cpp:62) ev = 0x0028FAE4 (see above)PumpEvents (main.cpp:192) profile2__ = m_Name = 0x006A8630 -> "dispatch events" ev = ev = type = 3 (0x03) active = { type = 3 (0x03), gain = 1 (0x01), state = 1 (0x01) } key = type = 3 (0x03) keysym = { sym = 35062093, unicode = 8031 (0x1F5F) } motion = { type = 3 (0x03), x = 65281 (0xFF01), y = 333 (0x014D) } button = type = 3 (0x03) button = 1 (0x01) state = 1 (0x01) x = 333 (0x014D) y = 535 (0x0217) resize = { type = 3 (0x03), w = 35062093 (0x0217014D), h = 6299487 (0x00601F5F) } expose = { type = 3 (0x03) } quit = { type = 3 (0x03) } user = { type = 3 (0x03), code = 35062093 (0x0217014D), data1 = 0x00601F5F (see above) } profile2__ = m_Name = 0x006A8628 -> "event" data = (unsupported basic_string<char,char_traits<char> >)Frame (main.cpp:320) realTimeSinceLastFrame = 0.013605 (0x3C5EE954) need_update = true time = 2376.6 (0x40A29133AFED2CEA) profile2__ = m_Name = 0x006A87A4 -> "frame" need_render = true profile2__ = m_Name = 0x40A29133 -> (unavailable - internal error) profile2__ = m_Name = 0x40A29133 (see above)RunGameOrAtlas (main.cpp:472) argc = 1 (0x00000001) argv = (unavailable) args = m_Args = (unsupported vector<pair<CStr8,CStr8> >) m_Arg0 = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 92 ('\') res = 0 (0x0000000000000000) paths = m_root = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 54224 m_rdata = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 0 m_gameData = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 64736 m_userData = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 4 m_config = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 0 m_cache = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 27868 m_logs = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 617 replay = m_Stream = 0x778ECBDD -> (basic_istream<char,char_traits<char> >) mod = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 64804 zip = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 1843 paths = m_root = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 54224 m_rdata = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 0 m_gameData = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 64736 m_userData = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 4 m_config = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 0 m_cache = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 27868 m_logs = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 617 builder = m_VFS = px = 0x01DD0000 -> (IVFS) pn = pi_ = 0x00000000 m_Files = (unsupported vector<Path >) m_TempDir = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 64640main (main.cpp:514) argc = 1 (0x00000001) argv = 0x01EBE170 -> 0x01DD9700 -> "D:\trunk\binaries\system\0ad.exe"wmain (wseh.cpp:380) argc = 1 (0x00000001) argv = 0x01EBE780 -> 0x01EBE788 -> "D:\trunk\binaries\system\0ad.exe" utf8_argv = (unsupported vector<char * >) ret = 32237440 (0x01EBE780) utf8 = (unsupported basic_string<char,char_traits<char> >)CallStartupWithinTryBlock (wseh.cpp:397) ret = 0 (0x00000000)RtlInitializeExceptionChain (:0)RtlInitializeExceptionChain (:0)errno = 13 (Insufficient access rights to open file)OS error = 32 (????????????????????) 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gameboy Posted January 19, 2014 Author Report Share Posted January 19, 2014 (edited) Error reasons:when I pause the game, turn off the computer screen, and then drink a glass of water back and re-open the screen to start the game, when I click on the Save button to save the game entered the name: game1, again press the save button, the game crashes.Thank you! Edited January 19, 2014 by gameboy Quote Link to comment Share on other sites More sharing options...
historic_bruno Posted January 19, 2014 Report Share Posted January 19, 2014 Has this happened multiple times? You might try deleting the temporary 0adsave file in %localappdata%\0ad\cache, to see if that helps. Quote Link to comment Share on other sites More sharing options...
gameboy Posted January 19, 2014 Author Report Share Posted January 19, 2014 (edited) Follow your way to have solved this problem. Thank you, Sir. Edited January 20, 2014 by gameboy Quote Link to comment Share on other sites More sharing options...
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