newcivs Posted January 14, 2014 Report Share Posted January 14, 2014 i try to complie 0AD XV Osiris "SVN 14579" and i getsvn upUpdating '.':^Csvn: E200015: Unable to connect to a repository at URL 'http://svn.wildfiregames.com/public/ps/trunk/build'svn: E200015: Se atrapó una señal[alvin@localhost workspaces]$ cd ..[alvin@localhost build]$ cd ..[alvin@localhost 0ad]$ svn upUpdating '.':En la revisión 14579.[alvin@localhost 0ad]$ cd build/workspaces[alvin@localhost workspaces]$ ./clean-workspaces.shCleaning bundled third-party dependencies...Cleaning Premake4Cleaning Premake4Cleaning Premake4Cleaning build output...Done. Try running update-workspaces.sh again now.[alvin@localhost workspaces]$ ./update-workspaces.shUpdating bundled third-party dependencies...FCollada/FCollada.cppFCollada/FColladaPlugin.cppFCollada/FCDocument/FCDAnimated.cppFCollada/FCDocument/FCDAnimationChannel.cppFCollada/FCDocument/FCDAnimationClip.cppFCollada/FCDocument/FCDAnimationClipTools.cppFCollada/FCDocument/FCDAnimation.cppFCollada/FCDocument/FCDAnimationCurve.cppFCollada/FCDocument/FCDAnimationCurveTools.cppFCollada/FCDocument/FCDAnimationKey.cppFCollada/FCDocument/FCDAnimationMultiCurve.cppFCollada/FCDocument/FCDAsset.cppFCollada/FCDocument/FCDController.cppFCollada/FCDocument/FCDCamera.cppFCollada/FCDocument/FCDControllerInstance.cppFCollada/FCDocument/FCDControllerTools.cppFCollada/FCDocument/FCDEffectCode.cppFCollada/FCDocument/FCDEffect.cppFCollada/FCDocument/FCDEffectParameter.cppFCollada/FCDocument/FCDEffectParameterFactory.cppFCollada/FCDocument/FCDEffectParameterSampler.cppFCollada/FCDocument/FCDEffectParameterSurface.cppFCollada/FCDocument/FCDEffectPass.cppFCollada/FCDocument/FCDEffectPassShader.cppFCollada/FCDocument/FCDEffectPassState.cppFCollada/FCDocument/FCDEffectProfile.cppFCollada/FCDocument/FCDEffectProfileFX.cppFCollada/FCDocument/FCDEffectStandard.cppFCollada/FCDocument/FCDEffectTechnique.cppFCollada/FCDocument/FCDEffectTools.cppFCollada/FCDocument/FCDEmitter.cppFCollada/FCDocument/FCDEmitterInstance.cppFCollada/FCDocument/FCDEmitterObject.cppFCollada/FCDocument/FCDEmitterParticle.cppFCollada/FCDocument/FCDEntity.cppFCollada/FCDocument/FCDEntityInstance.cppFCollada/FCDocument/FCDEntityReference.cppFCollada/FCDocument/FCDExternalReferenceManager.cppFCollada/FCDocument/FCDExtra.cppFCollada/FCDocument/FCDForceDeflector.cppFCollada/FCDocument/FCDForceDrag.cppFCollada/FCDocument/FCDForceField.cppFCollada/FCDocument/FCDForceGravity.cppFCollada/FCDocument/FCDForcePBomb.cppFCollada/FCDocument/FCDForceWind.cppFCollada/FCDocument/FCDGeometry.cppFCollada/FCDocument/FCDGeometryInstance.cppFCollada/FCDocument/FCDGeometryMesh.cppFCollada/FCDocument/FCDGeometryPolygons.cppFCollada/FCDocument/FCDGeometryNURBSSurface.cppFCollada/FCDocument/FCDGeometryPolygonsInput.cppFCollada/FCDocument/FCDGeometryPolygonsTools.cppFCollada/FCDocument/FCDGeometrySource.cppFCollada/FCDocument/FCDGeometrySpline.cppFCollada/FCDocument/FCDImage.cppFCollada/FCDocument/FCDLibrary.cppFCollada/FCDocument/FCDLight.cppFCollada/FCDocument/FCDLibrary.cpp: En la instanciación de ‘void LibraryExport() [with T = FCDAnimation]’:FCollada/FCDocument/FCDLibrary.cpp:149:30: se requiere desde aquíFCollada/FCDocument/FCDLibrary.cpp:141:11: aviso: se define la variable ‘cptr’ pero no se usa [-Wunused-but-set-variable] const T* cptr = ((const FCDLibrary<T>*)l1)->GetEntity(0); ^FCollada/FCDocument/FCDLibrary.cpp: En la instanciación de ‘void LibraryExport() [with T = FCDAnimationClip]’:FCollada/FCDocument/FCDLibrary.cpp:150:34: se requiere desde aquíFCollada/FCDocument/FCDLibrary.cpp:141:11: aviso: se define la variable ‘cptr’ pero no se usa [-Wunused-but-set-variable]FCollada/FCDocument/FCDLibrary.cpp: En la instanciación de ‘void LibraryExport() [with T = FCDCamera]’:FCollada/FCDocument/FCDLibrary.cpp:151:27: se requiere desde aquíFCollada/FCDocument/FCDLibrary.cpp:141:11: aviso: se define la variable ‘cptr’ pero no se usa [-Wunused-but-set-variable]FCollada/FCDocument/FCDLibrary.cpp: En la instanciación de ‘void LibraryExport() [with T = FCDController]’:FCollada/FCDocument/FCDLibrary.cpp:152:31: se requiere desde aquíFCollada/FCDocument/FCDLibrary.cpp:141:11: aviso: se define la variable ‘cptr’ pero no se usa [-Wunused-but-set-variable]FCollada/FCDocument/FCDLibrary.cpp: En la instanciación de ‘void LibraryExport() [with T = FCDEffect]’:FCollada/FCDocument/FCDLibrary.cpp:153:27: se requiere desde aquíFCollada/FCDocument/FCDLibrary.cpp:141:11: aviso: se define la variable ‘cptr’ pero no se usa [-Wunused-but-set-variable]FCollada/FCDocument/FCDLibrary.cpp: En la instanciación de ‘void LibraryExport() [with T = FCDEmitter]’:FCollada/FCDocument/FCDLibrary.cpp:154:28: se requiere desde aquíFCollada/FCDocument/FCDLibrary.cpp:141:11: aviso: se define la variable ‘cptr’ pero no se usa [-Wunused-but-set-variable]FCollada/FCDocument/FCDLibrary.cpp: En la instanciación de ‘void LibraryExport() [with T = FCDForceField]’:FCollada/FCDocument/FCDLibrary.cpp:155:31: se requiere desde aquíFCollada/FCDocument/FCDLibrary.cpp:141:11: aviso: se define la variable ‘cptr’ pero no se usa [-Wunused-but-set-variable]FCollada/FCDocument/FCDLibrary.cpp: En la instanciación de ‘void LibraryExport() [with T = FCDGeometry]’:FCollada/FCDocument/FCDLibrary.cpp:156:29: se requiere desde aquíFCollada/FCDocument/FCDLibrary.cpp:141:11: aviso: se define la variable ‘cptr’ pero no se usa [-Wunused-but-set-variable]FCollada/FCDocument/FCDLibrary.cpp: En la instanciación de ‘void LibraryExport() [with T = FCDImage]’:FCollada/FCDocument/FCDLibrary.cpp:157:26: se requiere desde aquíFCollada/FCDocument/FCDLibrary.cpp:141:11: aviso: se define la variable ‘cptr’ pero no se usa [-Wunused-but-set-variable]FCollada/FCDocument/FCDLibrary.cpp: En la instanciación de ‘void LibraryExport() [with T = FCDLight]’:FCollada/FCDocument/FCDLibrary.cpp:158:26: se requiere desde aquíFCollada/FCDocument/FCDLibrary.cpp:141:11: aviso: se define la variable ‘cptr’ pero no se usa [-Wunused-but-set-variable]FCollada/FCDocument/FCDLibrary.cpp: En la instanciación de ‘void LibraryExport() [with T = FCDMaterial]’:FCollada/FCDocument/FCDLibrary.cpp:159:29: se requiere desde aquíFCollada/FCDocument/FCDLibrary.cpp:141:11: aviso: se define la variable ‘cptr’ pero no se usa [-Wunused-but-set-variable]FCollada/FCDocument/FCDLibrary.cpp: En la instanciación de ‘void LibraryExport() [with T = FCDSceneNode]’:FCollada/FCDocument/FCDLibrary.cpp:160:30: se requiere desde aquíFCollada/FCDocument/FCDLibrary.cpp:141:11: aviso: se define la variable ‘cptr’ pero no se usa [-Wunused-but-set-variable]FCollada/FCDocument/FCDLibrary.cpp: En la instanciación de ‘void LibraryExport() [with T = FCDPhysicsModel]’:FCollada/FCDocument/FCDLibrary.cpp:161:33: se requiere desde aquíFCollada/FCDocument/FCDLibrary.cpp:141:11: aviso: se define la variable ‘cptr’ pero no se usa [-Wunused-but-set-variable]FCollada/FCDocument/FCDLibrary.cpp: En la instanciación de ‘void LibraryExport() [with T = FCDPhysicsMaterial]’:FCollada/FCDocument/FCDLibrary.cpp:162:36: se requiere desde aquíFCollada/FCDocument/FCDLibrary.cpp:141:11: aviso: se define la variable ‘cptr’ pero no se usa [-Wunused-but-set-variable]FCollada/FCDocument/FCDLibrary.cpp: En la instanciación de ‘void LibraryExport() [with T = FCDPhysicsScene]’:FCollada/FCDocument/FCDLibrary.cpp:163:33: se requiere desde aquíFCollada/FCDocument/FCDLibrary.cpp:141:11: aviso: se define la variable ‘cptr’ pero no se usa [-Wunused-but-set-variable]FCollada/FCDocument/FCDLightTools.cppFCollada/FCDocument/FCDMaterial.cppFCollada/FCDocument/FCDMaterialInstance.cppFCollada/FCDocument/FCDMorphController.cppFCollada/FCDocument/FCDObject.cppFCollada/FCDocument/FCDObjectWithId.cppFCollada/FCDocument/FCDocument.cppFCollada/FCDocument/FCDocumentTools.cppFCollada/FCDocument/FCDParameterAnimatable.cppFCollada/FCDocument/FCDParticleModifier.cppFCollada/FCDocument/FCDPhysicsAnalyticalGeometry.cppFCollada/FCDocument/FCDPhysicsForceFieldInstance.cppFCollada/FCDocument/FCDPhysicsMaterial.cppFCollada/FCDocument/FCDPhysicsModel.cppFCollada/FCDocument/FCDPhysicsModelInstance.cppFCollada/FCDocument/FCDPhysicsRigidBody.cppFCollada/FCDocument/FCDPhysicsRigidBodyInstance.cppFCollada/FCDocument/FCDPhysicsRigidBodyParameters.cppFCollada/FCDocument/FCDPhysicsRigidConstraint.cppFCollada/FCDocument/FCDPhysicsRigidConstraintInstance.cppFCollada/FCDocument/FCDPhysicsScene.cppFCollada/FCDocument/FCDPhysicsShape.cppFCollada/FCDocument/FCDPlaceHolder.cppFCollada/FCDocument/FCDSceneNode.cppFCollada/FCDocument/FCDSceneNodeIterator.cppFCollada/FCDocument/FCDSceneNodeTools.cppFCollada/FCDocument/FCDSkinController.cppFCollada/FCDocument/FCDTargetedEntity.cppFCollada/FCDocument/FCDTexture.cppFCollada/FCDocument/FCDTransform.cppFCollada/FCDocument/FCDVersion.cppFCollada/FMath/FMAllocator.cppFCollada/FMath/FMAngleAxis.cppFCollada/FMath/FMColor.cppFCollada/FMath/FMInterpolation.cppFCollada/FMath/FMLookAt.cppFCollada/FMath/FMMatrix33.cppFCollada/FMath/FMMatrix44.cppFCollada/FMath/FMQuaternion.cppFCollada/FMath/FMRandom.cppFCollada/FMath/FMSkew.cppFCollada/FMath/FMVector3.cppFCollada/FUtils/FUAssert.cppFCollada/FMath/FMVolume.cppFCollada/FUtils/FUBase64.cppFCollada/FUtils/FUBoundingBox.cppFCollada/FUtils/FUBoundingSphere.cppFCollada/FUtils/FUCrc32.cppFCollada/FUtils/FUCriticalSection.cppFCollada/FUtils/FUDaeEnum.cppFCollada/FUtils/FUDateTime.cppFCollada/FUtils/FUDebug.cppFCollada/FUtils/FUError.cppFCollada/FUtils/FUErrorLog.cppFCollada/FUtils/FUFile.cppFCollada/FUtils/FUFileManager.cppFCollada/FUtils/FULogFile.cppFCollada/FUtils/FUObject.cppFCollada/FUtils/FUObjectType.cppFCollada/FUtils/FUParameter.cppFCollada/FUtils/FUParameterizable.cppFCollada/FUtils/FUPluginManager.cppFCollada/FUtils/FUSemaphore.cppFCollada/FUtils/FUStringBuilder.cppIn file included from FCollada/FUtils/FUSemaphore.cpp:10:0:FCollada/FUtils/FUSemaphore.h:36:2: aviso: #warning "FUSemaphore: Semaphore not implemented for non Windows" [-Wcpp] #warning "FUSemaphore: Semaphore not implemented for non Windows" ^FCollada/FUtils/FUStringConversion.cppFCollada/FUtils/FUSynchronizableObject.cppFCollada/FUtils/FUStringConversion.cpp: En la función ‘void TrickLinkerFUStringConversion()’:FCollada/FUtils/FUStringConversion.cpp:278:8: aviso: se define la variable ‘f’ pero no se usa [-Wunused-but-set-variable] float f = FUStringConversion::ToFloat(&c); ^FCollada/FUtils/FUStringConversion.cpp:280:7: aviso: se define la variable ‘b’ pero no se usa [-Wunused-but-set-variable] bool b = FUStringConversion::ToBoolean©; ^FCollada/FUtils/FUStringConversion.cpp:282:8: aviso: se define la variable ‘i32’ pero no se usa [-Wunused-but-set-variable] int32 i32 = FUStringConversion::ToInt32(&c); ^FCollada/FUtils/FUStringConversion.cpp:284:9: aviso: se define la variable ‘u32’ pero no se usa [-Wunused-but-set-variable] uint32 u32 = FUStringConversion::ToUInt32(&c); ^FCollada/FUtils/FUThread.cppFCollada/FUtils/FUTracker.cppIn file included from FCollada/FUtils/FUThread.cpp:10:0:FCollada/FUtils/FUThread.h:30:2: aviso: #warning "Threads not yet implemented for non Windows." [-Wcpp] #warning "Threads not yet implemented for non Windows." ^FCollada/FUtils/FUUniqueStringMap.cppFCollada/FUtils/FUUri.cppFCollada/FUtils/FUXmlDocument.cppFCollada/FUtils/FUXmlParser.cppFCollada/FUtils/FUXmlWriter.cppFColladaPlugins/FArchiveXML/FArchiveXML.cppFColladaPlugins/FArchiveXML/FAXAnimationExport.cppFColladaPlugins/FArchiveXML/FAXAnimationImport.cppFColladaPlugins/FArchiveXML/FAXCameraExport.cppFColladaPlugins/FArchiveXML/FAXCameraImport.cppFColladaPlugins/FArchiveXML/FAXColladaParser.cppFColladaPlugins/FArchiveXML/FAXColladaWriter.cppFColladaPlugins/FArchiveXML/FAXControllerExport.cppFColladaPlugins/FArchiveXML/FAXControllerImport.cppFColladaPlugins/FArchiveXML/FAXEmitterExport.cppFColladaPlugins/FArchiveXML/FAXEmitterImport.cppFColladaPlugins/FArchiveXML/FAXEntityExport.cppFColladaPlugins/FArchiveXML/FAXEntityImport.cppFColladaPlugins/FArchiveXML/FAXForceFieldExport.cppFColladaPlugins/FArchiveXML/FAXForceFieldImport.cppFColladaPlugins/FArchiveXML/FAXGeometryExport.cppFColladaPlugins/FArchiveXML/FAXGeometryImport.cppFColladaPlugins/FArchiveXML/FAXImportLinking.cppFColladaPlugins/FArchiveXML/FAXInstanceExport.cppFColladaPlugins/FArchiveXML/FAXInstanceImport.cppFColladaPlugins/FArchiveXML/FAXLightExport.cppFColladaPlugins/FArchiveXML/FAXLightImport.cppFColladaPlugins/FArchiveXML/FAXMaterialExport.cppFColladaPlugins/FArchiveXML/FAXMaterialImport.cppFColladaPlugins/FArchiveXML/FAXPhysicsExport.cppFColladaPlugins/FArchiveXML/FAXPhysicsImport.cppFColladaPlugins/FArchiveXML/FAXSceneExport.cppFColladaPlugins/FArchiveXML/FAXSceneImport.cppFCollada/FCollada.cppFCollada/FColladaPlugin.cppFCollada/FCDocument/FCDAnimated.cppFCollada/FCDocument/FCDAnimationChannel.cppFCollada/FCDocument/FCDAnimationClip.cppFCollada/FCDocument/FCDAnimationClipTools.cppFCollada/FCDocument/FCDAnimation.cppFCollada/FCDocument/FCDAnimationCurve.cppFCollada/FCDocument/FCDAnimationCurveTools.cppFCollada/FCDocument/FCDAnimationKey.cppFCollada/FCDocument/FCDAnimationMultiCurve.cppFCollada/FCDocument/FCDAsset.cppFCollada/FCDocument/FCDCamera.cppFCollada/FCDocument/FCDControllerInstance.cppFCollada/FCDocument/FCDController.cppFCollada/FCDocument/FCDControllerTools.cppFCollada/FCDocument/FCDEffectCode.cppFCollada/FCDocument/FCDEffect.cppFCollada/FCDocument/FCDEffectParameter.cppFCollada/FCDocument/FCDEffectParameterFactory.cppFCollada/FCDocument/FCDEffectParameterSampler.cppFCollada/FCDocument/FCDEffectParameterSurface.cppFCollada/FCDocument/FCDEffectPass.cppFCollada/FCDocument/FCDEffectPassShader.cppFCollada/FCDocument/FCDEffectPassState.cppFCollada/FCDocument/FCDEffectProfile.cppFCollada/FCDocument/FCDEffectProfileFX.cppFCollada/FCDocument/FCDEffectStandard.cppFCollada/FCDocument/FCDEffectTechnique.cppFCollada/FCDocument/FCDEffectTools.cppFCollada/FCDocument/FCDEmitter.cppFCollada/FCDocument/FCDEmitterInstance.cppFCollada/FCDocument/FCDEmitterObject.cppFCollada/FCDocument/FCDEmitterParticle.cppFCollada/FCDocument/FCDEntityInstance.cppFCollada/FCDocument/FCDEntity.cppFCollada/FCDocument/FCDEntityReference.cppFCollada/FCDocument/FCDExternalReferenceManager.cppFCollada/FCDocument/FCDExtra.cppFCollada/FCDocument/FCDForceDeflector.cppFCollada/FCDocument/FCDForceDrag.cppFCollada/FCDocument/FCDForceField.cppFCollada/FCDocument/FCDForceGravity.cppFCollada/FCDocument/FCDForcePBomb.cppFCollada/FCDocument/FCDForceWind.cppFCollada/FCDocument/FCDGeometry.cppFCollada/FCDocument/FCDGeometryInstance.cppFCollada/FCDocument/FCDGeometryMesh.cppFCollada/FCDocument/FCDGeometryNURBSSurface.cppFCollada/FCDocument/FCDGeometryPolygons.cppFCollada/FCDocument/FCDGeometryPolygonsInput.cppFCollada/FCDocument/FCDGeometryPolygonsTools.cppFCollada/FCDocument/FCDGeometrySource.cppFCollada/FCDocument/FCDGeometrySpline.cppFCollada/FCDocument/FCDImage.cppFCollada/FCDocument/FCDLibrary.cppFCollada/FCDocument/FCDLight.cppFCollada/FCDocument/FCDLibrary.cpp: En la instanciación de ‘void LibraryExport() [con T = FCDAnimation]’:FCollada/FCDocument/FCDLibrary.cpp:149:30: se requiere desde aquíFCollada/FCDocument/FCDLibrary.cpp:141:11: aviso: se define la variable ‘cptr’ pero no se usa [-Wunused-but-set-variable] const T* cptr = ((const FCDLibrary<T>*)l1)->GetEntity(0); ^FCollada/FCDocument/FCDLibrary.cpp: En la instanciación de ‘void LibraryExport() [con T = FCDAnimationClip]’:FCollada/FCDocument/FCDLibrary.cpp:150:34: se requiere desde aquíFCollada/FCDocument/FCDLibrary.cpp:141:11: aviso: se define la variable ‘cptr’ pero no se usa [-Wunused-but-set-variable]FCollada/FCDocument/FCDLibrary.cpp: En la instanciación de ‘void LibraryExport() [con T = FCDCamera]’:FCollada/FCDocument/FCDLibrary.cpp:151:27: se requiere desde aquíFCollada/FCDocument/FCDLibrary.cpp:141:11: aviso: se define la variable ‘cptr’ pero no se usa [-Wunused-but-set-variable]FCollada/FCDocument/FCDLibrary.cpp: En la instanciación de ‘void LibraryExport() [con T = FCDController]’:FCollada/FCDocument/FCDLibrary.cpp:152:31: se requiere desde aquíFCollada/FCDocument/FCDLibrary.cpp:141:11: aviso: se define la variable ‘cptr’ pero no se usa [-Wunused-but-set-variable]FCollada/FCDocument/FCDLibrary.cpp: En la instanciación de ‘void LibraryExport() [con T = FCDEffect]’:FCollada/FCDocument/FCDLibrary.cpp:153:27: se requiere desde aquíFCollada/FCDocument/FCDLibrary.cpp:141:11: aviso: se define la variable ‘cptr’ pero no se usa [-Wunused-but-set-variable]FCollada/FCDocument/FCDLibrary.cpp: En la instanciación de ‘void LibraryExport() [con T = FCDEmitter]’:FCollada/FCDocument/FCDLibrary.cpp:154:28: se requiere desde aquíFCollada/FCDocument/FCDLibrary.cpp:141:11: aviso: se define la variable ‘cptr’ pero no se usa [-Wunused-but-set-variable]FCollada/FCDocument/FCDLibrary.cpp: En la instanciación de ‘void LibraryExport() [con T = FCDForceField]’:FCollada/FCDocument/FCDLibrary.cpp:155:31: se requiere desde aquíFCollada/FCDocument/FCDLibrary.cpp:141:11: aviso: se define la variable ‘cptr’ pero no se usa [-Wunused-but-set-variable]FCollada/FCDocument/FCDLibrary.cpp: En la instanciación de ‘void LibraryExport() [con T = FCDGeometry]’:FCollada/FCDocument/FCDLibrary.cpp:156:29: se requiere desde aquíFCollada/FCDocument/FCDLibrary.cpp:141:11: aviso: se define la variable ‘cptr’ pero no se usa [-Wunused-but-set-variable]FCollada/FCDocument/FCDLibrary.cpp: En la instanciación de ‘void LibraryExport() [con T = FCDImage]’:FCollada/FCDocument/FCDLibrary.cpp:157:26: se requiere desde aquíFCollada/FCDocument/FCDLibrary.cpp:141:11: aviso: se define la variable ‘cptr’ pero no se usa [-Wunused-but-set-variable]FCollada/FCDocument/FCDLibrary.cpp: En la instanciación de ‘void LibraryExport() [con T = FCDLight]’:FCollada/FCDocument/FCDLibrary.cpp:158:26: se requiere desde aquíFCollada/FCDocument/FCDLibrary.cpp:141:11: aviso: se define la variable ‘cptr’ pero no se usa [-Wunused-but-set-variable]FCollada/FCDocument/FCDLibrary.cpp: En la instanciación de ‘void LibraryExport() [con T = FCDMaterial]’:FCollada/FCDocument/FCDLibrary.cpp:159:29: se requiere desde aquíFCollada/FCDocument/FCDLibrary.cpp:141:11: aviso: se define la variable ‘cptr’ pero no se usa [-Wunused-but-set-variable]FCollada/FCDocument/FCDLibrary.cpp: En la instanciación de ‘void LibraryExport() [con T = FCDSceneNode]’:FCollada/FCDocument/FCDLibrary.cpp:160:30: se requiere desde aquíFCollada/FCDocument/FCDLibrary.cpp:141:11: aviso: se define la variable ‘cptr’ pero no se usa [-Wunused-but-set-variable]FCollada/FCDocument/FCDLibrary.cpp: En la instanciación de ‘void LibraryExport() [con T = FCDPhysicsModel]’:FCollada/FCDocument/FCDLibrary.cpp:161:33: se requiere desde aquíFCollada/FCDocument/FCDLibrary.cpp:141:11: aviso: se define la variable ‘cptr’ pero no se usa [-Wunused-but-set-variable]FCollada/FCDocument/FCDLibrary.cpp: En la instanciación de ‘void LibraryExport() [con T = FCDPhysicsMaterial]’:FCollada/FCDocument/FCDLibrary.cpp:162:36: se requiere desde aquíFCollada/FCDocument/FCDLibrary.cpp:141:11: aviso: se define la variable ‘cptr’ pero no se usa [-Wunused-but-set-variable]FCollada/FCDocument/FCDLibrary.cpp: En la instanciación de ‘void LibraryExport() [con T = FCDPhysicsScene]’:FCollada/FCDocument/FCDLibrary.cpp:163:33: se requiere desde aquíFCollada/FCDocument/FCDLibrary.cpp:141:11: aviso: se define la variable ‘cptr’ pero no se usa [-Wunused-but-set-variable]FCollada/FCDocument/FCDLightTools.cppFCollada/FCDocument/FCDMaterial.cppFCollada/FCDocument/FCDMaterialInstance.cppFCollada/FCDocument/FCDMorphController.cppFCollada/FCDocument/FCDObject.cppFCollada/FCDocument/FCDObjectWithId.cppFCollada/FCDocument/FCDocument.cppFCollada/FCDocument/FCDocumentTools.cppFCollada/FCDocument/FCDParameterAnimatable.cppFCollada/FCDocument/FCDParticleModifier.cppFCollada/FCDocument/FCDPhysicsAnalyticalGeometry.cppFCollada/FCDocument/FCDPhysicsForceFieldInstance.cppFCollada/FCDocument/FCDPhysicsMaterial.cppFCollada/FCDocument/FCDPhysicsModel.cppFCollada/FCDocument/FCDPhysicsModelInstance.cppFCollada/FCDocument/FCDPhysicsRigidBody.cppFCollada/FCDocument/FCDPhysicsRigidBodyInstance.cppFCollada/FCDocument/FCDPhysicsRigidBodyParameters.cppFCollada/FCDocument/FCDPhysicsRigidConstraint.cppFCollada/FCDocument/FCDPhysicsRigidConstraintInstance.cppFCollada/FCDocument/FCDPhysicsScene.cppFCollada/FCDocument/FCDPhysicsShape.cppFCollada/FCDocument/FCDPlaceHolder.cppFCollada/FCDocument/FCDSceneNode.cppFCollada/FCDocument/FCDSceneNodeIterator.cppFCollada/FCDocument/FCDSceneNodeTools.cppFCollada/FCDocument/FCDSkinController.cppFCollada/FCDocument/FCDTexture.cppFCollada/FCDocument/FCDTargetedEntity.cppFCollada/FCDocument/FCDTransform.cppFCollada/FMath/FMAllocator.cppFCollada/FCDocument/FCDVersion.cppFCollada/FMath/FMAngleAxis.cppFCollada/FMath/FMColor.cppFCollada/FMath/FMInterpolation.cppFCollada/FMath/FMLookAt.cppFCollada/FMath/FMMatrix33.cppFCollada/FMath/FMMatrix44.cppFCollada/FMath/FMQuaternion.cppFCollada/FMath/FMRandom.cppFCollada/FMath/FMSkew.cppFCollada/FMath/FMVector3.cppFCollada/FMath/FMVolume.cppFCollada/FUtils/FUAssert.cppFCollada/FUtils/FUBase64.cppFCollada/FUtils/FUBoundingSphere.cppFCollada/FUtils/FUBoundingBox.cppFCollada/FUtils/FUCrc32.cppFCollada/FUtils/FUCriticalSection.cppFCollada/FUtils/FUDaeEnum.cppFCollada/FUtils/FUDateTime.cppFCollada/FUtils/FUDebug.cppFCollada/FUtils/FUError.cppFCollada/FUtils/FUErrorLog.cppFCollada/FUtils/FUFile.cppFCollada/FUtils/FUFileManager.cppFCollada/FUtils/FULogFile.cppFCollada/FUtils/FUObject.cppFCollada/FUtils/FUObjectType.cppFCollada/FUtils/FUParameter.cppFCollada/FUtils/FUParameterizable.cppFCollada/FUtils/FUPluginManager.cppFCollada/FUtils/FUSemaphore.cppFCollada/FUtils/FUStringBuilder.cppIn file included from FCollada/FUtils/FUSemaphore.cpp:10:0:FCollada/FUtils/FUSemaphore.h:36:2: aviso: #warning "FUSemaphore: Semaphore not implemented for non Windows" [-Wcpp] #warning "FUSemaphore: Semaphore not implemented for non Windows" ^FCollada/FUtils/FUSynchronizableObject.cppFCollada/FUtils/FUStringConversion.cppFCollada/FUtils/FUStringConversion.cpp: En la función ‘void TrickLinkerFUStringConversion()’:FCollada/FUtils/FUStringConversion.cpp:278:8: aviso: se define la variable ‘f’ pero no se usa [-Wunused-but-set-variable] float f = FUStringConversion::ToFloat(&c); ^FCollada/FUtils/FUStringConversion.cpp:280:7: aviso: se define la variable ‘b’ pero no se usa [-Wunused-but-set-variable] bool b = FUStringConversion::ToBoolean©; ^FCollada/FUtils/FUStringConversion.cpp:282:8: aviso: se define la variable ‘i32’ pero no se usa [-Wunused-but-set-variable] int32 i32 = FUStringConversion::ToInt32(&c); ^FCollada/FUtils/FUStringConversion.cpp:284:9: aviso: se define la variable ‘u32’ pero no se usa [-Wunused-but-set-variable] uint32 u32 = FUStringConversion::ToUInt32(&c); ^FCollada/FUtils/FUThread.cppFCollada/FUtils/FUTracker.cppIn file included from FCollada/FUtils/FUThread.cpp:10:0:FCollada/FUtils/FUThread.h:30:2: aviso: #warning "Threads not yet implemented for non Windows." [-Wcpp] #warning "Threads not yet implemented for non Windows." ^FCollada/FUtils/FUUniqueStringMap.cppFCollada/FUtils/FUUri.cppFCollada/FUtils/FUXmlDocument.cppFCollada/FUtils/FUXmlParser.cppFCollada/FUtils/FUXmlWriter.cppFColladaPlugins/FArchiveXML/FArchiveXML.cppFColladaPlugins/FArchiveXML/FAXAnimationExport.cppFColladaPlugins/FArchiveXML/FAXAnimationImport.cppFColladaPlugins/FArchiveXML/FAXCameraExport.cppFColladaPlugins/FArchiveXML/FAXCameraImport.cppFColladaPlugins/FArchiveXML/FAXColladaParser.cppFColladaPlugins/FArchiveXML/FAXColladaWriter.cppFColladaPlugins/FArchiveXML/FAXControllerExport.cppFColladaPlugins/FArchiveXML/FAXControllerImport.cppFColladaPlugins/FArchiveXML/FAXEmitterExport.cppFColladaPlugins/FArchiveXML/FAXEmitterImport.cppFColladaPlugins/FArchiveXML/FAXEntityExport.cppFColladaPlugins/FArchiveXML/FAXEntityImport.cppFColladaPlugins/FArchiveXML/FAXForceFieldExport.cppFColladaPlugins/FArchiveXML/FAXForceFieldImport.cppFColladaPlugins/FArchiveXML/FAXGeometryExport.cppFColladaPlugins/FArchiveXML/FAXGeometryImport.cppFColladaPlugins/FArchiveXML/FAXImportLinking.cppFColladaPlugins/FArchiveXML/FAXInstanceExport.cppFColladaPlugins/FArchiveXML/FAXInstanceImport.cppFColladaPlugins/FArchiveXML/FAXLightExport.cppFColladaPlugins/FArchiveXML/FAXLightImport.cppFColladaPlugins/FArchiveXML/FAXMaterialExport.cppFColladaPlugins/FArchiveXML/FAXMaterialImport.cppFColladaPlugins/FArchiveXML/FAXPhysicsExport.cppFColladaPlugins/FArchiveXML/FAXPhysicsImport.cppFColladaPlugins/FArchiveXML/FAXSceneExport.cppFColladaPlugins/FArchiveXML/FAXSceneImport.cppoutput/libFColladaSD.aoutput/libFColladaSR.aBuilding SpiderMonkey...SpiderMonkey build options: --disable-tests ./build.sh: línea 51: patch: no se encontró la ordenERROR: SpiderMonkey build failed[alvin@localhost workspaces]$ cd gccbash: cd: gcc: No existe el fichero o el directorio[alvin@localhost workspaces]$ make cleanmake: *** No hay ninguna regla para construir el objetivo `clean'. Alto.[alvin@localhost workspaces]$ make -j3 Quote Link to comment Share on other sites More sharing options...
newcivs Posted January 14, 2014 Author Report Share Posted January 14, 2014 Solution:patch is a new dependence! Quote Link to comment Share on other sites More sharing options...
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