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Just found new impression ABOUT AI AND GAMEPLAY


nejhay361
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Sirs i just found out a game with great mechanics and AI

PRAETORIAN by Pyro Studios

Description;

These can be Roman, Egyptian or an anonymous barbarian tribe. Once this is completed, alliances may be created by joining two forces on the same team.Gameplay is simple and very easy to get the hang of, but addictive non stop action makes this game a must for computer gamers.

Members of an alliance may not attack one another. In times of crisis team members can call upon each other via the message line: "We need help." Allies will normally offer spare troops in assistance. 'Praetorians' differs from other games of its genre in that resources do not play a part in it. In most real time strategy games, items such as wood, food, gold, stone and glory must be collected, to be spent during the creation of troops. The only resource you need to recruit stronger soldiers are honour points. Honour points are earned by fighting and killing enemy troops.

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Sirs i just found out a game with great mechanics and AI

PRAETORIAN by Pyro Studios

Description;

These can be Roman, Egyptian or an anonymous barbarian tribe. Once this is completed, alliances may be created by joining two forces on the same team.Gameplay is simple and very easy to get the hang of, but addictive non stop action makes this game a must for computer gamers.

Members of an alliance may not attack one another. In times of crisis team members can call upon each other via the message line: "We need help." Allies will normally offer spare troops in assistance. 'Praetorians' differs from other games of its genre in that resources do not play a part in it. In most real time strategy games, items such as wood, food, gold, stone and glory must be collected, to be spent during the creation of troops. The only resource you need to recruit stronger soldiers are honour points. Honour points are earned by fighting and killing enemy troops.

the game ñacls micromanagment.

that game have few issues to save or that must be good to implement in 0 A.D.

  • Building Briges.
  • "Citizen-Soldiers" Can build Siege machines Tower and Other Structures.
  • Can use Skills - Like Throw Pillum
  • Units can use ladders to climb to Walls
  • Units Can Form Testudo and Syntagma.
  • Archers can Throw fired rows to setto fire buildings
  • Units can toggle between Walk / Run and have Stamina bar.
  • Siege Bolters can kill several units in a Hit
  • Scouts uses Falcon and Dogs to Explore.
  • Units can crouch, prone, and stand.
  • when are in prone position into the grass are invisible to Enemy in a long LOS.

Edited by Lion.Kanzen
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