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Playable Map?


Kolopaper
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Hi! I hope I can help.

Scenario:

- Place at least a civil centre (can be chosen and then placed in "entities -> structures/[civ]_civil_centre") of the used civilization (can be set in "Player") for each player.

Random map script:

- Use "placeCivDefaultEntities([X-coordinate of the players start position], [Y-coordinate of the players start position], [Player ID, 0 for gaia (the player who owns all non-player entities), 1 for the first player and so on], [building placement angle, should be -PI/4]);" for each player.

Additionally you would at least have to place some resources of each type (food animals like pigs, food vegetables like berry bushes, wood sources like trees and some of the bushed, Stone and metal) somewhere on the map to make AIs capable of playing this map. The resources need to be placed for player "gaia".

Edited by FeXoR
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