xF4ke Posted November 17, 2012 Share Posted November 17, 2012 (edited) #deleted Edited April 9, 2014 by xF4ke Link to comment Share on other sites More sharing options...
xF4ke Posted November 17, 2012 Author Share Posted November 17, 2012 oh, sorry didnt know :/ Link to comment Share on other sites More sharing options...
xF4ke Posted November 17, 2012 Author Share Posted November 17, 2012 okay, thanks for the informations! Link to comment Share on other sites More sharing options...
MishFTW Posted November 18, 2012 Share Posted November 18, 2012 Your character models look really good. I can't say much of the application but someone from the art team will reply and tell you how it goes. Good luck and welcome to the community Link to comment Share on other sites More sharing options...
xF4ke Posted November 18, 2012 Author Share Posted November 18, 2012 Your character models look really good. I can't say much of the application but someone from the art team will reply and tell you how it goes. Good luck and welcome to the community The Charackter models are not mine!I didn't made the charackter models, they are from another game!But I learning Charackter modelling for a few days now, i already made a Mask.I think its not as hard as it looks like ^^ Link to comment Share on other sites More sharing options...
Enrique Posted November 18, 2012 Share Posted November 18, 2012 Hello xF4ake! welcome to the forums!Thanks for your application. As said above, you can work if you want on the open tasks since the art department tasks became public.However, we are looking for contributors with more experience in 3D art.Do you have more work examples? Excluding the characters models, those models are good for someone who has been working with Blender almost a year, but they do not meet 0 A.D. quality standards yet. Link to comment Share on other sites More sharing options...
xF4ke Posted November 18, 2012 Author Share Posted November 18, 2012 Hello xF4ake! welcome to the forums!Thanks for your application. As said above, you can work if you want on the open tasks since the art department tasks became public.However, we are looking for contributors with more experience in 3D art.Do you have more work examples? Excluding the characters models, those models are good for someone who has been working with Blender almost a year, but they do not meet 0 A.D. quality standards yet.Did you watched my speedmodelling Videos on youtube? ^^Otherwise I can send you more references. Link to comment Share on other sites More sharing options...
Enrique Posted November 18, 2012 Share Posted November 18, 2012 Did you watched my speedmodelling Videos on youtube? ^^Otherwise I can send you more references. Yes, I saw them. But there isn't good examples about texturing (UV Mapping) and I read that you're not so good at UV mapping.UV mapping is the most time-consuming task, and UV mapping other people's models is even less attractive. But if you are able to make a 3D asset ready for production and looks nice, we will use it. Link to comment Share on other sites More sharing options...
Ludo38 Posted November 18, 2012 Share Posted November 18, 2012 Welcome xF4ke ! Link to comment Share on other sites More sharing options...
xF4ke Posted November 18, 2012 Author Share Posted November 18, 2012 thanks Link to comment Share on other sites More sharing options...
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