Josh Posted November 12, 2012 Report Share Posted November 12, 2012 (edited) I get this in the main log when I run 0ad alpha 11 wih GLSL on. (My GeForce 7600 supports OpenGL 2.0) 0 A.D. Main log (warnings and errors only)ERROR: Failed to link program 'shaders/glsl/terrain_common.vs'+'shaders/glsl/terrain_common.fs': Fragment info ------------- 0(59) : error C5041: cannot locate suitable resource to bind parameter "v_half"ERROR: Failed to link program 'shaders/glsl/terrain_common.vs'+'shaders/glsl/terrain_common.fs': Fragment info ------------- 0(59) : error C5041: cannot locate suitable resource to bind parameter "v_half"ERROR: Failed to compile vertex program 'shaders/arb/overlayline.vp' (line 1):ERROR: CRenderer::EndFrame: GL errors occurredEngine exited successfully on 2012-11-12 at 16:46:13 with 380 message(s), 4 error(s) and 0 warning(s).Here's some of my config file:windowed = falsepauseonfocusloss = truexres = 0yres = 0bpp = 0fancywater = trueshadows = trueshadowpcf = truevsync = falseparticles = truesilhouettes = trueshowsky = falsenos3tc = falsenoautomipmap = truenovbo = falsenoframebufferobject = falsenohwcursor = falserenderpath = defaultpreferglsl = truegentangents = truesmoothlos = falsematerialmgr.quality = 0.0materialmgr.PARALLAX_DIST.max = 150materialmgr.PARALLAX_HQ_DIST.max = 75materialmgr.PARALLAX_VHQ_DIST.max = 0 Edited November 12, 2012 by Josh Quote Link to comment Share on other sites More sharing options...
myconid Posted November 12, 2012 Report Share Posted November 12, 2012 I'm afraid the GLSL shaders require OpenGL 2.1. Quote Link to comment Share on other sites More sharing options...
Josh Posted November 13, 2012 Author Report Share Posted November 13, 2012 (edited) Well well well, I updated to the latest SVN and now I have no problems with the effects (excluding water) thanks anyway though. Edited November 13, 2012 by Josh Quote Link to comment Share on other sites More sharing options...
myconid Posted November 13, 2012 Report Share Posted November 13, 2012 According to our feedback reports, the Geforce 7600 supports OpenGL 2.1. Quote Link to comment Share on other sites More sharing options...
ryanvade Posted December 25, 2012 Report Share Posted December 25, 2012 Does it have to be 2.1 ? What about "OpenGL version string: 4.3.0 NVIDIA 310.19" ? Quote Link to comment Share on other sites More sharing options...
myconid Posted December 25, 2012 Report Share Posted December 25, 2012 2.1 or above. You have 4.3, so you're fine. Quote Link to comment Share on other sites More sharing options...
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