theory816 Posted September 11, 2012 Report Share Posted September 11, 2012 will you be be able to put your own 3d models in the game? Say for instance I make a 3d model of a statue in 3dmax with really high res will i be able to put it in the game? will i run into any performance issues? Im asking because im just learning how to use 3dmax and I wanna be able to make oab look good. Quote Link to comment Share on other sites More sharing options...
feneur Posted September 11, 2012 Report Share Posted September 11, 2012 See http://trac.wildfiregames.com/wiki/Modding_Guide and linked pages But in short yeah, you can put your own 3D models into the game. A high res object is generally not recommended, but if it's a unique object (meaning that there will only be one or a few in the game at the same time) like a statue you can get away with more, and you can always bake the details of the higher res object into specular and normal maps which you can use on a lower res object. Quote Link to comment Share on other sites More sharing options...
myconid Posted September 12, 2012 Report Share Posted September 12, 2012 There's a limit to how detailed your objects can be - you can't have more than 65k vertices in a single model. If your models are too high res, you'll need to divide them into parts and then you can tell the engine to treat them as the same object. Quote Link to comment Share on other sites More sharing options...
theory816 Posted September 13, 2012 Author Report Share Posted September 13, 2012 do you think you can give me a few examples on how detailed i can make a house or soldier model? Quote Link to comment Share on other sites More sharing options...
historic_bruno Posted September 13, 2012 Report Share Posted September 13, 2012 Why not look at our existing models and use them as a guide? 1 Quote Link to comment Share on other sites More sharing options...
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