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New update screwed up


idanwin
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I just installed the latest update from the repositories and 0ad refuses to start now:

"

Cache: 500 (total: 7964) MiB

TIMER| InitVfs: 244.937 us

Sound: AlcInit success, using PulseAudio Default

TIMER| InitScripting: 4.59794 ms

TIMER| CONFIG_Init: 67.6405 ms

TIMER| RunHardwareDetection: 20.7701 ms

TIMER| write_sys_info: 16.3675 ms

TIMER| InitRenderer: 3.051 ms

TIMER| ps_console: 1.09127 ms

TIMER| ps_lang_hotkeys: 520.305 us

TIMER| common/setup.xml: 625.819 us

TIMER| common/styles.xml: 49.993 us

TIMER| common/sprite1.xml: 1.3686 ms

TIMER| common/init.xml: 1.12515 ms

TIMER| common/common_sprites.xml: 1.86993 ms

TIMER| common/common_styles.xml: 336.694 us

TIMER| pregame/sprites.xml: 550.652 us

TIMER| pregame/styles.xml: 57.374 us

TIMER| pregame/mainmenu.xml: 5.77359 ms

TIMER| common/global.xml: 316.695 us

Segmentation fault (core dumped)

"

I don't think it has anything to do with common/global.xml, that file looks alright to me. How can I ask the terminal to give more information?

Edited by idanwin
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a crash did happen ... my computer crashed! And I couldn't see the results because 0ad was running fs mode and the terminal window was hidden behind.

anyway I can run it in windowed immediately? (like: $: 0ad --windowed or something)

Edited by idanwin
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Same issue on my computer (ubuntu 12.04 + 0ad.dev up to date from launchpad)

kao@kao-Desktop:~$ gdb pyrogenesis
GNU gdb (Ubuntu/Linaro 7.4-2012.04-0ubuntu2) 7.4-2012.04
Copyright (C) 2012 Free Software Foundation, Inc.
License GPLv3+: GNU GPL version 3 or later <http://gnu.org/licenses/gpl.html>
This is free software: you are free to change and redistribute it.
There is NO WARRANTY, to the extent permitted by law. Type "show copying"
and "show warranty" for details.
This GDB was configured as "x86_64-linux-gnu".
For bug reporting instructions, please see:
<http://bugs.launchpad.net/gdb-linaro/>...
Reading symbols from /usr/games/pyrogenesis...(no debugging symbols found)...done.
(gdb) run

Then

Starting program: /usr/games/pyrogenesis
[Thread debugging using libthread_db enabled]
Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1".
Cache: 500 (total: 3953) MiB
[New Thread 0x7fffca300700 (LWP 2479)]
TIMER| InitVfs: 189.249 ms
[New Thread 0x7fffc9aff700 (LWP 2480)]
[Thread 0x7fffc9aff700 (LWP 2480) exited]
[New Thread 0x7fffc9aff700 (LWP 2481)]
[New Thread 0x7fffbfffe700 (LWP 2482)]
Sound: AlcInit success, using PulseAudio Default
[New Thread 0x7fffc92fe700 (LWP 2483)]
TIMER| InitScripting: 31.2236 ms
TIMER| CONFIG_Init: 5.72508 ms
[New Thread 0x7fffbf7fd700 (LWP 2485)]
[New Thread 0x7fffbeffc700 (LWP 2486)]
[New Thread 0x7fffbcd93700 (LWP 2487)]
TIMER| RunHardwareDetection: 31.5854 ms
TIMER| write_sys_info: 16.59 ms
[New Thread 0x7fffaffff700 (LWP 2488)]
TIMER| InitRenderer: 9.45258 ms
TIMER| ps_console: 4.0974 ms
TIMER| ps_lang_hotkeys: 994.564 us
TIMER| common/setup.xml: 3.29143 ms
TIMER| common/styles.xml: 275.902 us
TIMER| common/sprite1.xml: 3.17408 ms
TIMER| common/init.xml: 3.07214 ms
TIMER| common/common_sprites.xml: 3.53905 ms
TIMER| common/common_styles.xml: 360.743 us
TIMER| pregame/sprites.xml: 1.14688 ms
TIMER| pregame/styles.xml: 54.562 us
TIMER| pregame/mainmenu.xml: 11.2092 ms
TIMER| common/global.xml: 469.609 us

Program received signal SIGSEGV, Segmentation fault.
0x00007ffff43d1ca0 in ferror () from /lib/x86_64-linux-gnu/libc.so.6
(gdb)

The window of the game remains black and it's impossible to turn it off.

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(gdb) bt

#0 0x00007ffff43d1ca0 in ferror () from /lib/x86_64-linux-gnu/libc.so.6

#1 0x00000000005acfa3 in ?? ()

#2 0x00000000005aba42 in ?? ()

#3 0x00000000005abf6b in ?? ()

#4 0x00000000005aaabe in ?? ()

#5 0x00000000005bea59 in ?? ()

#6 0x00007ffff556eb46 in ?? () from /usr/lib/libmozjs185.so.1.0

#7 0x00007ffff5578285 in ?? () from /usr/lib/libmozjs185.so.1.0

#8 0x00007ffff5578722 in ?? () from /usr/lib/libmozjs185.so.1.0

#9 0x00007ffff55795d3 in ?? () from /usr/lib/libmozjs185.so.1.0

#10 0x00007ffff54f2022 in JS_CallFunctionName () from /usr/lib/libmozjs185.so.1.0

#11 0x0000000000528cfc in ?? ()

#12 0x000000000078a861 in ?? ()

#13 0x000000000078be46 in ?? ()

#14 0x000000000078c6c2 in ?? ()

#15 0x00000000005920ca in ?? ()

#16 0x000000000059565d in ?? ()

#17 0x000000000041dcbc in ?? ()

#18 0x0000000000413bc7 in ?? ()

#19 0x00007ffff438176d in __libc_start_main () from /lib/x86_64-linux-gnu/libc.so.6

#20 0x000000000041cc75 in ?? ()

#21 0x00007fffffffe298 in ?? ()

#22 0x000000000000001c in ?? ()

#23 0x0000000000000001 in ?? ()

#24 0x00007fffffffe555 in ?? ()

#25 0x0000000000000000 in ?? ()

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Oh BTW, I'm also running Ubuntu 12.04.

Anyway, I'm going to try this om my other pc (Linux Mint 13) this evening.

For now I've just downloaded the svn and compiled it. Seems to work without any problems ... the graphics seemed somewhat off the first time I launched (they looked grey for a second before taking the right texture, but the second time everything went perfectly).

And aside I finally learned how to work with svn, so there always a positive side to everything ^^

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the graphics seemed somewhat off the first time I launched (they looked grey for a second before taking the right texture, but the second time everything went perfectly).

This is normal, because the textures are converted in the background. For regular (Alpha) releases such things are pre-processed, now your system has to do it once the texture is requested. So nothing to worry about :)

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