fabio Posted July 30, 2012 Report Share Posted July 30, 2012 I was playing a long game (2 hours) and noticed the game pausing for a ten of seconds and then restarting, a few times. My system was swapping, my 1,5 GB of RAM was full since 0 A.D. memory usage was constantly increasing. It may be that the game needs all that RAM, but then I saved the game, quitted and reloaded the savegame: on restart RAM usage was under 800 MB. Is this a possible leak? I can post the saved game if needed. Quote Link to comment Share on other sites More sharing options...
historic_bruno Posted July 31, 2012 Report Share Posted July 31, 2012 The saved game might help, which revision? Were you playing with AIs? Tell us some more of your system info, which OS and 32- or 64-bit? Quote Link to comment Share on other sites More sharing options...
fabio Posted July 31, 2012 Author Report Share Posted July 31, 2012 I was playing from svn updated on 2012-07-27 against 3 AI under an Ubuntu 12.04 32bit. I'll post the savegame tomorrow (posting from a mobile now...). Quote Link to comment Share on other sites More sharing options...
Spahbod Posted July 31, 2012 Report Share Posted July 31, 2012 Maybe it is the time warp cache? Quote Link to comment Share on other sites More sharing options...
fabio Posted July 31, 2012 Author Report Share Posted July 31, 2012 I didn't used it, but I have to say I used the console command to speed up gameplay (with a value of 4), but only for few time, then I reverted it to 1. Quote Link to comment Share on other sites More sharing options...
fabio Posted August 3, 2012 Author Report Share Posted August 3, 2012 Here is the savegame. (Just remove the .txt extension since the board doesn't like the original extension.)quicksave-0006.0adsave.txt Quote Link to comment Share on other sites More sharing options...
Jeru Posted August 4, 2012 Report Share Posted August 4, 2012 Thanks for the spam report. Post hidden & user banned. Quote Link to comment Share on other sites More sharing options...
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