Lion.Kanzen Posted May 27, 2012 Report Share Posted May 27, 2012 necropolis against demobot svn 24may jhelum xwdbg_sym_WriteMinidump: unable to generate minidump.Location: wdbg_sym.cpp:1776 (wdbg_sym_WriteMinidump)Call stack:(error while dumping stack: No stack frames found)errno = 12 (Not enough memory)OS error = -2147024865 (Uno de los dispositivos conectados al sistema no funciona.) Quote Link to comment Share on other sites More sharing options...
historic_bruno Posted May 27, 2012 Report Share Posted May 27, 2012 attach file?It's hard to tell if the memory error is due to a failing minidump write or the original error (there had to be another error to try writing a minidump). Quote Link to comment Share on other sites More sharing options...
historic_bruno Posted May 28, 2012 Report Share Posted May 28, 2012 Hmm the log you attached is different than the error in the original post, it might be a second or third error if you choose "Continue" or "Suppress". It's difficult to troubleshoot without a crashlog.dmp. It seems to have failed writing that crash dump - the question is why? Any chance you can reproduce the error, and if so, can you run the game in a debugger to find the call stack? Another slightly less useful option, if you can reproduce the error, is to run Microsoft's DebugView utility and view the debug output of the game, which is normally hidden.Another question, about how long had you been playing the game - minutes, hours? Quote Link to comment Share on other sites More sharing options...
historic_bruno Posted May 30, 2012 Report Share Posted May 30, 2012 Yes, the logs path is the same for SVN/release as of Alpha 10. Normally the game creates a crashlog.dmp file which is the most useful thing, but your error says that failed, which caused another error. The original error is lost Quote Link to comment Share on other sites More sharing options...
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