oshron Posted March 17, 2012 Report Share Posted March 17, 2012 (edited) so, yeah, i downloaded and installed alpha 9 the other day, but the game keeps crashing pretty quickly. here's a screencap of the notice i keep getting when it does:that screencap was from an attempted run of a random map. random maps are the only aspect of gameplay that ive gotten to work; scenarios crash before they even finish loading, and teh random maps are so laggy that, even if it DIDNT crash, itd be nigh unplayable. the map editor seems to work best (though ive only run it twice so far) but that one crashed in one of those sessions, tooany help on this?EDIT: i was just in the map editor and it crashed again as well. here's a screencap of that as well (i didnt check to see if there were any differences between the messages) Edited March 17, 2012 by oshron Quote Link to comment Share on other sites More sharing options...
historic_bruno Posted March 17, 2012 Report Share Posted March 17, 2012 Can you attach the crash dump(s)? Unfortunately the error messages are not very helpful. The crash dumps are located in "%appdata%\0ad\logs". Quote Link to comment Share on other sites More sharing options...
oshron Posted March 17, 2012 Author Report Share Posted March 17, 2012 (edited) ill see what i can do. luckily i never have anything to do on saturdays until 9pm when my anime comes on EDIT: okay, ive got the folder up now, but which file is it, specifically? (i dont go into such folders often so i have no idea) Edited March 17, 2012 by oshron Quote Link to comment Share on other sites More sharing options...
feneur Posted March 17, 2012 Report Share Posted March 17, 2012 ill see what i can do. luckily i never have anything to do on saturdays until 9pm when my anime comes on EDIT: okay, ive got the folder up now, but which file is it, specifically? (i dont go into such folders often so i have no idea)The file with the .dmp extension (though the interestinglog.html and system_info.txt can probably be useful as well, so you could add them as well ). Quote Link to comment Share on other sites More sharing options...
oshron Posted March 17, 2012 Author Report Share Posted March 17, 2012 (edited) The file with the .dmp extension (though the interestinglog.html and system_info.txt can probably be useful as well, so you could add them as well ).im honestly not sure how to access the .dmp file (i can see it in there, but it doesnt recognize the program needed to view it correctly; it may be because the comp im using for this is pretty old), but here's system_info:(generated 2012-03-17 19:26:37 UTC)OS : WinXP SP 3 (5.1.2600)CPU : x86, Intel Pentium 4 2.80GHz (1x1x1), 2.79 GHzMemory : 510 MiB; 267 MiB freeGraphics Card : Intel(R) 82865G Graphics Controller; OpenGL Drivers : 1.3.0 - Build 4.14.10.4396; ialmgicd.dll (6.14.10.3762), iglicd32.dll (6.14.10.4396)Video Mode : 1024x768:32Sound Card : SoundMAX Integrated Digital Audio; Unimodem Half-Duplex Audio Device; Sound Drivers : OpenGL Extensions: GL_ARB_multitextureGL_ARB_point_parametersGL_ARB_texture_border_clampGL_ARB_texture_compressionGL_ARB_texture_cube_mapGL_ARB_texture_env_addGL_ARB_texture_env_combineGL_ARB_texture_env_dot3GL_ARB_texture_env_crossbarGL_ARB_transpose_matrixGL_ARB_vertex_buffer_objectGL_ARB_vertex_programGL_ARB_window_posGL_EXT_abgrGL_EXT_bgraGL_EXT_blend_colorGL_EXT_blend_func_separateGL_EXT_blend_minmaxGL_EXT_blend_subtractGL_EXT_clip_volume_hintGL_EXT_compiled_vertex_arrayGL_EXT_cull_vertexGL_EXT_draw_range_elementsGL_EXT_fog_coordGL_EXT_multi_draw_arraysGL_EXT_packed_pixelsGL_EXT_rescale_normalGL_EXT_secondary_colorGL_EXT_separate_specular_colorGL_EXT_stencil_wrapGL_EXT_texture_compression_s3tcGL_EXT_texture_env_addGL_EXT_texture_env_combineGL_EXT_texture_filter_anisotropicGL_3DFX_texture_compression_FXT1GL_IBM_texture_mirrored_repeatGL_NV_blend_squareGL_NV_texgen_reflectionGL_SGIS_generate_mipmapGL_WIN_swap_hint SMBIOS: and what came up with interestinglog:ERROR: CCacheLoader failed to find archived or source file for: "art/textures/skins/structural/hele_bireme.dds" (i think this one literally just came up a few minutes ago, though; i was just looking at stuff in the editor, clicked on that bireme, and the notice came up in-game. the bireme had a flat magenta texture Edited March 17, 2012 by oshron Quote Link to comment Share on other sites More sharing options...
Mythos_Ruler Posted March 17, 2012 Report Share Posted March 17, 2012 You can zip the files together and post them to the forum. Quote Link to comment Share on other sites More sharing options...
oshron Posted March 17, 2012 Author Report Share Posted March 17, 2012 You can zip the files together and post them to the forum. aah. i'll do that then any particular service that you want i should use? i could just make a temporary account on fileupyours otherwise Quote Link to comment Share on other sites More sharing options...
Mythos_Ruler Posted March 17, 2012 Report Share Posted March 17, 2012 You can attach it straight to the forum in a reply. "Click To Attach Files." Quote Link to comment Share on other sites More sharing options...
feneur Posted March 17, 2012 Report Share Posted March 17, 2012 You can attach it straight to the forum in a reply. "Click To Attach Files."He couldn't before as the Help & Feedback forum didn't have those privileges (it seems to have become somewhat of a bug report forum for people who aren't aware of the official bug reports forum, but it wasn't intended for that in the beginning so thus attaching files wasn't enabled for ordinary members), I've added those privileges now though Quote Link to comment Share on other sites More sharing options...
oshron Posted March 17, 2012 Author Report Share Posted March 17, 2012 (edited) You can attach it straight to the forum in a reply. "Click To Attach Files."im no noob to message boards, but i am to this one since im mostly just here for discussion thanks for telling me. and of course, i cant find the darn thing >.< im just an idiot here's one from an external service (i hope it works)http://www.fileupyours.com/view/322173/logs.zipEDIT: feneur must have posted while i was still typing before; no wonder i couldnt find it! XP Edited March 17, 2012 by oshron Quote Link to comment Share on other sites More sharing options...
historic_bruno Posted March 17, 2012 Report Share Posted March 17, 2012 Thanks! The crash is occurring in an OpenGL call in the terrain renderer, looks very similar to this. It's a long shot, but I don't suppose there are newer graphics drivers available for your Intel 82865G? At any rate, integrated Intel graphics will have terrible performance, you could always consider upgrading to a discrete card I don't know if we're doing anything wrong to trigger this crash. Quote Link to comment Share on other sites More sharing options...
oshron Posted March 17, 2012 Author Report Share Posted March 17, 2012 im chalking it up to how old the computer is, then. maybe ill try again with a different comp with a better graphics card Quote Link to comment Share on other sites More sharing options...
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