Spartan Posted June 18, 2011 Report Share Posted June 18, 2011 (edited) These are the Old problems i am leaving here so i know what i am up toUnits take a couple of seconds to respond Pixels Makes waves go down the screenGame Lags a lot (probably bugs)Buildings able to be built on cliffsAnimals Animations are wrongLike Wolves dont move Boars slide Grizzly Bears slide Lions slide Goats slideSounds are missing Buildings can be built halfway down mountains and cliffssome Iberians & Hellenic's talk the same languageLion in Acropolis II MapUnits running halfway down mountains & cliffsWhen Goats get killed they stand there When Lions get killed they stand there When Bears get killed they stand thereAs soon as i find more problems i will update the list againThanks Spartan Edited June 21, 2011 by Spartan Quote Link to comment Share on other sites More sharing options...
Mythos_Ruler Posted June 18, 2011 Report Share Posted June 18, 2011 Salve, citizen!Pixels play up Can you explain in detail what you mean here?Buildings able to be built on cliffsYup, this is an annoyance I have found as well.Sounds are missing Some Iberians And Hellenic's have the same language Yep, our Sound team is hot on the case.Units can run halfway down cliffs and mountainsUnit movement is not intended to be dependent upon terrain textures (for the most part), but rather terrain pitch (slope). Right now, I believe units can traverse a terrain pitch up to 12 in 12 (or 45 degrees). Someone correct me if I am wrong. We could edit this downward and set it at 35 degrees so people aren't as confused.a Lion in Acropolis II map Lions were known to exist in Europe into the Classical Age.Animals Animations are wronglikeWolves don't moveBoars SlideBears SlideLions SlideGoats Slide When Goats get killed they stand there ( I don't know if the Goats sink or not)When Lions get they stand there and sinkWhen Bears get killed they stand there ( I don't know if the Bears sink or not)Yep, animations are what we are lacking in. We are working on it though. Quote Link to comment Share on other sites More sharing options...
Kimball Posted June 18, 2011 Report Share Posted June 18, 2011 Good news! All of the bugs you described are just the result of alpha-release software, which means the missing elements are merely a part of the developmental process. These will all be fixed before we consider the game to be officially "released." Quote Link to comment Share on other sites More sharing options...
plumo Posted June 18, 2011 Report Share Posted June 18, 2011 (edited) Another (new) bug: whenever i use the cheat to promote units: instead of a promotion, a new soldier spawns on the same spot of the unit i wanted to promote. So when i promote 5 skirmishers for example, i end up with 6 or 7 or 10. Also , the new stances give a lot of UnitAI.js error warnings. Edited June 18, 2011 by plumo Quote Link to comment Share on other sites More sharing options...
Mythos_Ruler Posted June 18, 2011 Report Share Posted June 18, 2011 Also , the new stances give a lot of UnitAI.js error warnings. Requires a rebuild. Quote Link to comment Share on other sites More sharing options...
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