Mythos_Ruler Posted May 9, 2011 Report Share Posted May 9, 2011 The WFG Art Dept is in need of an environmental artist to help flesh out the remaining biomes of the game for future Alpha releases.What do you mean by "environmental artist"?You will be the artist chiefly tasked with modeling and/or texturing assets such as:- Rock formations- Trees and Shrubs- Eye candy- Environmental particles, such as dust and sand storms.- Terrain TexturesWhat is required to join?Fill out a standard application and post it on this forum. Please post some screenshots of your work. Some examples of environmental assets would be nice. This should be an area that you are excited to work in and should have ample time (5+ hours per week) to work on the game and/or participate in discussions. Quote Link to comment Share on other sites More sharing options...
Jeru Posted May 9, 2011 Report Share Posted May 9, 2011 I took the liberty to announce this everywhere. Quote Link to comment Share on other sites More sharing options...
xbody Posted May 18, 2011 Report Share Posted May 18, 2011 Just a question; (my modelling/texturing abilities aren't well enough)From where you get you have the texures of your game? Quote Link to comment Share on other sites More sharing options...
privateer Posted May 18, 2011 Report Share Posted May 18, 2011 (edited) Just a question; (my modelling/texturing abilities aren't well enough)From where you get you have the texures of your game?binaries\data\mods\public\art\textures Edited May 18, 2011 by privateer Quote Link to comment Share on other sites More sharing options...
Spetznaz_007 Posted May 18, 2011 Report Share Posted May 18, 2011 Hey Michael, I would be willing to design environmental objects I already posted another app, not including my info because it was is re-post.I spend an average of 3 hours in front of Max everyday and wouldn't mind to design some rock formations and shrubs. Quote Link to comment Share on other sites More sharing options...
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