Wijitmaker Posted February 4, 2011 Report Share Posted February 4, 2011 Started up the game for a first time in a long time. It seems to be crashing after the map loading screen. j I think it choked on this?Assertion failed: "SDL_SetGamma failed"crashlog.txt Quote Link to comment Share on other sites More sharing options...
Ykkrosh Posted February 4, 2011 Report Share Posted February 4, 2011 SVN Revision: 7058System info:(generated 2009-10-29 01:51:48 UTC)That doesn't sound very recent . Are you running the latest version from SVN? Where are you looking for crashlog.txt? (It should be in %appdata%\0ad\logs\ now (or run OpenLogsFolder.bat from the SVN checkout directory).) Quote Link to comment Share on other sites More sharing options...
Wijitmaker Posted February 4, 2011 Author Report Share Posted February 4, 2011 Hmm, I agree, that doesn't look recent I'll investigate further when I get home. Quote Link to comment Share on other sites More sharing options...
Wijitmaker Posted February 5, 2011 Author Report Share Posted February 5, 2011 This looks a little more up to date crashlog.txtcrashlog.dmp Quote Link to comment Share on other sites More sharing options...
Ykkrosh Posted February 5, 2011 Report Share Posted February 5, 2011 Hmm, could you upload mainlog.html (from the same place as the crashlogs) too?(This looks like it's failing with a null pointer returned by tile->GetTextureEntry()->GetProperties() in CTerrain::GetMovementClass, but I don't think that should happen unless some data files are broken.) Quote Link to comment Share on other sites More sharing options...
janwas Posted February 5, 2011 Report Share Posted February 5, 2011 Just a quick comment on SDL_SetGamma - that's not a critical error and can safely be ignored (just click continue), BUT should no longer be happening in more recent builds, since we now work around the graphics driver bug that seems to cause it. Quote Link to comment Share on other sites More sharing options...
Wijitmaker Posted February 5, 2011 Author Report Share Posted February 5, 2011 Sure, here you go mainlog.html Quote Link to comment Share on other sites More sharing options...
Ykkrosh Posted February 5, 2011 Report Share Posted February 5, 2011 CTerrainTextureManager::RecurseDirectory(art/textures/terrain/types/special/): no terrains.xml (or errors while loading) - using parent propertiesThat's odd, there should be one like this in mods/public. Is your copy of that file missing or something? Also, what map were you loading?(r8888 should stop it crashing in this situation (at least after whenever the next autobuild is) but I'm not sure why you're experiencing this situation at all...) Quote Link to comment Share on other sites More sharing options...
Wijitmaker Posted February 6, 2011 Author Report Share Posted February 6, 2011 Well after I updated SVN (didn't help) and deleted the terrain folder and re downloaded it, it finally recognized the missing files. It works - no bugs Nice work guys, it is really awesome. I love the pathfinding and new fog of war. Resource shuttling is fun too. I do miss the run/stamina and auras. Hopefully those will appear back in the game sometime Quote Link to comment Share on other sites More sharing options...
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