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Networking Error | Windows 7 x64


tinoesroho
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I was happy that 0 AD (From here on, 0 AD refers to the Alpha 3 release) ran on XP SP3 and Linux Mint 9 - making networked battles possible - but was less than joyful when attempting to play a networked game with my Windows 7 Home Premium x64 box.

Can somebody kindly figure this out?

Function call failed: return value was -1 (Function failed (no details available))

Location: wsysdep.cpp:445 (sys_generate_random_bytes)

Call stack:

014A144F

014A28B8

0147D4BB

05EF0138

0003FF64

errno = 0 (?)

OS error = 0 (no error code was set)

Function call failed: return value was -1 (Function failed (no details available))

Location: wsysdep.cpp:445 (sys_generate_random_bytes)

Call stack:

014A144F

014A28B8

0147D4BB

05EF0138

0003FF64

errno = 0 (?)

OS error = 0 (no error code was set)

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I get a similar error when launching the Alpha III exe (I am on Windows 7 64-bit).

I have the same problem on Windows 7 x64, I tried Alpha II and Alpha III. It is working when I start game with "quickstart" parameter (Michael, try to run"Quickstart.bat" in binaries folder). Maybe this is related to some sound driver issues?

Network game with 127.0.0.1 looks working without issues for me, so our problem probably not related to tinoesroho's one.

Edited by fcxSanya
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