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Please welcome our three new programmers!


Jeru
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After making meaningful contributions to the 0 A.D. codebase over time, three of our OS contributors were inducted as official Wildfire Games team members this week.

Please welcome Alexander Olkhovskiy (fcxSanya), Ben Brian (historic_bruno) and Evans Sam Thomas (evanssthomas).

This is our humble way of saying: Thanks for contributing, guys, and keep up the good work!

Interested in getting involved? We're still seeking more contributors in programming:

  • Computer graphics: Examples include decals, reflection/wave water effects, environment lighting and dynamic shadows, vertex animation, terrain blending, Fog of War / Shroud of Darkness, skyboxes, vertex/pixel shader material framework, and a particle weather system.
  • AI programming: Examples include everything from pathfinding, through basic unit AI (chickens running away when attacked, bears attacking spontaneously) to high-level opponent modeling - gathering resources, laying out a city, building an army and more.
  • Gameplay programming: Implementing the mechanics behind trade, and construction of structures, creating various unit formations, writing random map scripts.

If any of these programming challenges appeal to you, just get started.

Likewise, we're still seeking sound effects specialists, texture artists, illustrators/GUI designers, 3d artists, animators and video editors. If any of these non-programming endeavors catches your fancy, you're welcome to apply.

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