Outis Posted yesterday at 07:22 Report Share Posted yesterday at 07:22 Citizen soldier gather rates are decreased as they gain experience and upgrade to advanced and elite status. As I see, their building rates are not impacted, is this correct? And is this intentional? Quote Link to comment Share on other sites More sharing options...
Deicide4u Posted yesterday at 07:55 Report Share Posted yesterday at 07:55 (edited) It makes no sense to nerf the build speed. Soldiers in ancient times needed to know how to quickly set up a base camp, repair siege engines on the spot, etc. If anything, they should get a build speed buff with experience, but that wouldn't be balanced. Edited yesterday at 07:55 by Deicide4u Quote Link to comment Share on other sites More sharing options...
Outis Posted 21 hours ago Author Report Share Posted 21 hours ago Dont get me wrong, i build/repair with my elite infantry, i just find it funny that they consider themselves too good to break stone blocks at the stone mine but see no problem laying the same blocks in the construction site . But yeah i see your point. Quote Link to comment Share on other sites More sharing options...
Deicide4u Posted 20 hours ago Report Share Posted 20 hours ago Think of it like this: They are too important to chop wood and mine metal or stone. Their experience is much more valued in battle, so they are sent to battle more often by their superiors. Hence, lower gather rates to compensate for this historical truth. And since they spend more time on the field, doing repairs and building army camps, their build speed remains constant. 1 Quote Link to comment Share on other sites More sharing options...
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