rjs23 Posted September 3, 2010 Report Share Posted September 3, 2010 I've updated the 0ad to Alpha. I am now having problem with the game and I am not able to play this game anymore as far as I see this strange bug: Pink screen while in game (attached screenie below).It started up fine. I could see main menu just fine and when I click Start game! from single player, it'd load and then when it finished loading (after where it say delayfinishloading or something like that) then then screen will go pink on me. I'm baffled by this and pink color- pink, pink just drive me crazy! Quote Link to comment Share on other sites More sharing options...
AuroN2 Posted September 3, 2010 Report Share Posted September 3, 2010 .........ouch, thats worse than my problem o.o. Quote Link to comment Share on other sites More sharing options...
janwas Posted September 4, 2010 Report Share Posted September 4, 2010 Have you updated your graphics driver?Please post the contents of your %appdata%\0ad\logs\system_info.txt file (you can just paste the filename into Start -> Run). Quote Link to comment Share on other sites More sharing options...
rjs23 Posted September 5, 2010 Author Report Share Posted September 5, 2010 (edited) (generated 2010-09-05 12:00:33 UTC)OS : Vista SP 2 (6.0.6002)CPU : IA-32, Intel Core2 Duo E4700 @ 2.60GHz (1x1x1), 3.00 GHzMemory : 3070 MiB; 1449 MiB freeGraphics Card : ATI Radeon HD 3800 SeriesOpenGL Drivers : 3.3.10151 Compatibility Profile Context; Video Mode : 1024x768:32Sound Card : High Definition Audio DeviceSound Drivers : OpenAL32.dll (unknown)Network Name : RJS-Desktop (192.168.1.67)OpenGL Extensions: GL_AMDX_debug_outputGL_AMDX_vertex_shader_tessellatorGL_AMD_conservative_depthGL_AMD_debug_outputGL_AMD_draw_buffers_blendGL_AMD_name_gen_deleteGL_AMD_performance_monitorGL_AMD_sample_positionsGL_AMD_shader_stencil_exportGL_AMD_texture_cube_map_arrayGL_AMD_texture_texture4GL_AMD_vertex_shader_tessellatorGL_ARB_blend_func_extendedGL_ARB_color_buffer_floatGL_ARB_copy_bufferGL_ARB_depth_buffer_floatGL_ARB_depth_clampGL_ARB_depth_textureGL_ARB_draw_buffersGL_ARB_draw_buffers_blendGL_ARB_draw_elements_base_vertexGL_ARB_draw_instancedGL_ARB_explicit_attrib_locationGL_ARB_fragment_coord_conventionsGL_ARB_fragment_programGL_ARB_fragment_program_shadowGL_ARB_fragment_shaderGL_ARB_framebuffer_objectGL_ARB_framebuffer_sRGBGL_ARB_geometry_shader4GL_ARB_half_float_pixelGL_ARB_half_float_vertexGL_ARB_imagingGL_ARB_instanced_arraysGL_ARB_map_buffer_rangeGL_ARB_multisampleGL_ARB_multitextureGL_ARB_occlusion_queryGL_ARB_occlusion_query2GL_ARB_pixel_buffer_objectGL_ARB_point_parametersGL_ARB_point_spriteGL_ARB_provoking_vertexGL_ARB_sample_shadingGL_ARB_sampler_objectsGL_ARB_seamless_cube_mapGL_ARB_shader_bit_encodingGL_ARB_shader_objectsGL_ARB_shader_texture_lodGL_ARB_shading_language_100GL_ARB_shadowGL_ARB_shadow_ambientGL_ARB_syncGL_ARB_texture_border_clampGL_ARB_texture_buffer_objectGL_ARB_texture_compressionGL_ARB_texture_compression_rgtcGL_ARB_texture_cube_mapGL_ARB_texture_cube_map_arrayGL_ARB_texture_env_addGL_ARB_texture_env_combineGL_ARB_texture_env_crossbarGL_ARB_texture_env_dot3GL_ARB_texture_floatGL_ARB_texture_gatherGL_ARB_texture_mirrored_repeatGL_ARB_texture_multisampleGL_ARB_texture_non_power_of_twoGL_ARB_texture_rectangleGL_ARB_texture_rgGL_ARB_texture_rgb10_a2uiGL_ARB_texture_snormGL_ARB_timer_queryGL_ARB_transform_feedback2GL_ARB_transform_feedback3GL_ARB_transpose_matrixGL_ARB_uniform_buffer_objectGL_ARB_vertex_array_bgraGL_ARB_vertex_array_objectGL_ARB_vertex_buffer_objectGL_ARB_vertex_programGL_ARB_vertex_shaderGL_ARB_vertex_type_2_10_10_10_revGL_ARB_window_posGL_ATI_draw_buffersGL_ATI_envmap_bumpmapGL_ATI_fragment_shaderGL_ATI_meminfoGL_ATI_separate_stencilGL_ATI_texture_compression_3dcGL_ATI_texture_env_combine3GL_ATI_texture_floatGL_ATI_texture_mirror_onceGL_EXT_abgrGL_EXT_bgraGL_EXT_bindable_uniformGL_EXT_blend_colorGL_EXT_blend_equation_separateGL_EXT_blend_func_separateGL_EXT_blend_minmaxGL_EXT_blend_subtractGL_EXT_compiled_vertex_arrayGL_EXT_copy_bufferGL_EXT_copy_textureGL_EXT_direct_state_accessGL_EXT_draw_buffers2GL_EXT_draw_instancedGL_EXT_draw_range_elementsGL_EXT_fog_coordGL_EXT_framebuffer_blitGL_EXT_framebuffer_multisampleGL_EXT_framebuffer_objectGL_EXT_framebuffer_sRGBGL_EXT_geometry_shader4GL_EXT_gpu_program_parametersGL_EXT_gpu_shader4GL_EXT_histogramGL_EXT_multi_draw_arraysGL_EXT_packed_depth_stencilGL_EXT_packed_floatGL_EXT_packed_pixelsGL_EXT_pixel_buffer_objectGL_EXT_point_parametersGL_EXT_provoking_vertexGL_EXT_rescale_normalGL_EXT_secondary_colorGL_EXT_separate_specular_colorGL_EXT_shadow_funcsGL_EXT_stencil_wrapGL_EXT_subtextureGL_EXT_texgen_reflectionGL_EXT_texture3DGL_EXT_texture_arrayGL_EXT_texture_buffer_objectGL_EXT_texture_buffer_object_rgb32GL_EXT_texture_compression_latcGL_EXT_texture_compression_rgtcGL_EXT_texture_compression_s3tcGL_EXT_texture_cube_mapGL_EXT_texture_edge_clampGL_EXT_texture_env_addGL_EXT_texture_env_combineGL_EXT_texture_env_dot3GL_EXT_texture_filter_anisotropicGL_EXT_texture_integerGL_EXT_texture_lodGL_EXT_texture_lod_biasGL_EXT_texture_mirror_clampGL_EXT_texture_objectGL_EXT_texture_rectangleGL_EXT_texture_sRGBGL_EXT_texture_shared_exponentGL_EXT_texture_snormGL_EXT_texture_swizzleGL_EXT_timer_queryGL_EXT_transform_feedbackGL_EXT_vertex_arrayGL_EXT_vertex_array_bgraGL_IBM_texture_mirrored_repeatGL_KTX_buffer_regionGL_NV_blend_squareGL_NV_conditional_renderGL_NV_copy_depth_to_colorGL_NV_explicit_multisampleGL_NV_float_bufferGL_NV_half_floatGL_NV_primitive_restartGL_NV_texgen_reflectionGL_SGIS_generate_mipmapGL_SGIS_texture_edge_clampGL_SGIS_texture_lodGL_SUN_multi_draw_arraysGL_WIN_swap_hintMy ATI CCC software version is 2010.0803.2125.36577Edit: I am using 64 bit OS Window Vista. Edited September 5, 2010 by rjs23 Quote Link to comment Share on other sites More sharing options...
janwas Posted September 5, 2010 Report Share Posted September 5, 2010 hm, that driver looks quite recent.You mentioned you'd "upgraded" to the alpha - did it work before? What SVN revision was that? Quote Link to comment Share on other sites More sharing options...
rjs23 Posted September 5, 2010 Author Report Share Posted September 5, 2010 It is recent and my ATI CCC has an About dialog that tells you about the version and the .NET framework Version (attached below).It worked before Alpha 1 was released. I just recently upgraded to Alpha 1 three days ago. It worked fine before I updated the game using the TortoiseSVN.I am not sure which SVN version I might had. How can I find that out? Quote Link to comment Share on other sites More sharing options...
janwas Posted September 5, 2010 Report Share Posted September 5, 2010 hm, I don't know of a good way to determine the previous version you had.If a copy of the EXE is still lying around somewhere, it will display the version in the main menu screen.Otherwise, the best that can be done is guess when you got the previous version and look in the TortoiseSVN log of the source\graphics and source\renderer directories to see what changed.While there were a few graphics-related changes (mostly Alt+Tab support), I don't recall anything major that might explain this, but that would depend on exactly how old your version was. Quote Link to comment Share on other sites More sharing options...
rjs23 Posted September 7, 2010 Author Report Share Posted September 7, 2010 (edited) I've decided to reinstall the game from scratch by using setup.exe file instead of using Tortoise. This is my install path:The installer gave me an error when the progress bar reached 80%, saying something about "Extract: error writing to file rain_11.ogg".The error dialog: Edited September 7, 2010 by rjs23 Quote Link to comment Share on other sites More sharing options...
Mythos_Ruler Posted September 7, 2010 Report Share Posted September 7, 2010 Disk space? Quote Link to comment Share on other sites More sharing options...
rjs23 Posted September 7, 2010 Author Report Share Posted September 7, 2010 I have 33gb of free space on my disk that I am trying to install 0ad to. Quote Link to comment Share on other sites More sharing options...
janwas Posted September 7, 2010 Report Share Posted September 7, 2010 hm, that's the first time I've heard of such a problem.Do you also have lots of free space on the drive containing %temp%? The installer might also be writing there.Finally, I'd check if your SMART values are OK - write failures might be a sign of trouble for the HD. Quote Link to comment Share on other sites More sharing options...
rjs23 Posted September 7, 2010 Author Report Share Posted September 7, 2010 (edited) Ahh, I see whats the cause.Installer tries to use up my main disk drive (C:\) where it extracts/uncompress to where it has very low amount of space available and I went to My Computer to check my free space and it said 0 bytes free of 35.6 (it was 225mb free before I open the installer but now its 0 free when the same error came up).I've solved this by moving the installer.exe to k:\ drive to give c:\ more space and it went successfully installed.The installer was located in My Download folder (where my firefox downloads file to), and temp folder is 55mb big but temp folder was located within the c:\ where it doesnt really have much free space left.The blame is my main drive.Edit: Reinstalling the game removes the pink screen of death. I think it was a corrupted configuration (probably by me lol). Thanks. While in full screen my cursor doesnt show up at all. I could move my mouse around and see thing gets highlighted in main menu but there are no cursor. This is not a big deal to me since I like to play in Windowed screen since windowed screen doesnt have this bug. Edited September 7, 2010 by rjs23 Quote Link to comment Share on other sites More sharing options...
Ykkrosh Posted September 25, 2010 Report Share Posted September 25, 2010 Hmm, the cursor thing doesn't sound good. Have you always had this problem? Does the mouse appear/disappear if you use alt+enter to switch between fullscreen and windowed? Do you have any non-standard cursor-related system settings? Quote Link to comment Share on other sites More sharing options...
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