Jump to content

Port over to Spring engine?


Ephestion
 Share

Recommended Posts

No :). Modifying another game engine to support the full gameplay design of 0 A.D. would take a lot of effort and involve a lot of compromises, since they aren't designed to support all the features we want and they have a lot of hard-coded assumptions (e.g. Spring forces buildings onto a grid pattern, instead of allow free placement/orientation). It would probably still be easier than starting from scratch, but we already have most of a game engine that lets us do what we've always wanted to do and I believe it's the best way to get a decent-quality game based on our design finished and working ;)

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...