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Balancing Nomad games


rejoicing
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Let's assume medium resources

If a civ such as romans builds a cc, then it has no resources for a barrack afterwards. For other civs such as gauls, barracks don't cost stone, so they are fine.

Can that be balanced, for example, a resource option 'Nomad'?

I think otherwise it is unfair if some civs don't have stone to build a barrack from the beginning, while others do can. Remember there are quite a few maps, very stone is not really equally distributed and only a few mines are available.

 

Also for more spicy games with a very low ceasefire time it is a huge advantage.

 

What are your thoughts on that?

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