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MAXIMUS DECIMUS AUTISTICUS MAP PACK!


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I know you all have been waiting a long time for its release. And the time is finally here.

The Autisticus map pack. Featuring:

  • MOUNT AUTISTICO (3v4) - A 3v4 map where the team of 3 is surrounded by the team of four . The players in the middle all have faster access to more metal. For balance. Unbalanced maps are something I will probably focus on more because if the game starts to have a lot less players it might be good to have a way for experienced players to put themselves against the newer players.

BLOOD BOWL (4v4) - A top vs bottom map that uses modded trees. Baobobs and fruit trees are set with unlimited res for quicker more hassle free gathering. More focus will be put on booming and sending units. Hopefully less objects in the map means better performance too. I got the idea from the BGH maps from Starcraft 1 (RIP blizzard thanks for ruining Warcraft 3). It also has a big pit in the middle because  why not.

If you find any problems in the maps or have any suggestions let me know. I would like to have these added to the community maps mod IF people like them enough.

 

EDIT: Thanks @Helicity for reporting the errors. I reuploaded the mod with the missing files and fixed the Awkward Iber walls and replaced the map preview.

EDIT : Reuploaded version 1.2

EDIT: Newest Version 1.4 is stable and works as its supposed to. Fixed the limited trees / fruit added more fauna in the middle . Added more paths

 

 

 

 

 

 

 

 

 

AUTISTICUSMOD.zip

scbb.png

scma.png

AUTISTMOD1.4.zip

Edited by Autisticus
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Hi @Autisticus

Nice ideas! I really like your blood bowl map, sadly I've run into these errors:

image.thumb.png.22b10372aa44476b3612282576fb24c3.png

The trees failed to generate. Perhaps these errors are related to the trees?

Also the Iberian wall placements are slightly awkward.

image.thumb.png.9eee0d8296fa36f6e143b7c56359e8d4.png

 

If the walls were more circular, there would be more area to farm in. Currently the walls have little effect because there are two big breaches where enemy units can enter.

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