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Found 2 results

  1. Why Don’t Cheaters Repent? I’ve been playing 0 A.D. for several years now. In the beginning, it was incredibly engaging and enjoyable — sometimes I would play for 6 or 7 hours a day. But over time, my enthusiasm has faded. These days, I only play one to three matches at night. One of the main reasons for this decline is the rampant cheating in the game. And let’s be honest — we all know where most of these cheats originate. Some people argue over the definition of cheating, so let me offer a simple one: Cheating is when a player has something that helps them gain an advantage, which their opponent does not. Tools like ProGUI or Auto Snipe are not just personal cheats — they benefit the entire team. For example, they can automatically send resources to teammates, creating an unfair advantage. Cheaters often respond with, “If you don’t like it, stop playing,” or, “Just install the cheat yourself.” Worse still, the developers seem indifferent. They’ve taken no real action against this issue and even allow these tools to be shared openly in the forums and mod selection menus. This has driven some players away. For example, Mari quit the game. I myself have grown disheartened. Even players like Breakfast have stopped participating in many matches due to the presence of cheaters. Some people naively claim these cheats don’t really affect gameplay. But I’ve seen it with my own eyes: how players like Nubdude and Stockfish became embarrassingly weak when they stopped using cheats — even if temporarily. I also saw how Leopard and H.herle became noticeably stronger after installing cheats — though thankfully, they eventually listened to me, removed the cheats, and returned to their previous level of performance. Lastly, I want to share a personal story. Two years ago, I used a cheat — hacked Autociv. But after two months, I realized that winning through unfair means brought me no real joy. So, I stopped. I repented. So here’s my question: Why haven’t the other cheaters repented yet?
  2. I'm happy to announce that I've been porting all features of boonGUI and proGUI into a new UI bundle for A27! Doing it made me realize once again how much work has been put into the development of 0AD but also to all those who contributed to the components of this bundle. So thank you! GitLab link: https://gitlab.com/4trik/ModernGUI DirectDownload link: https://gitlab.com/4trik/ModernGUI/-/archive/master/ModernGUI-master.zip In this mod: Retrieve your favorite A26 GUI style with a Quick Configuration page once you launch the mod. New exclusive features, like kill counts, flare message and more! (the skulls near unit icons indicate for Player unit kills and Gaia entities kills) Explore tones of extra options in your settings to customize your GUI! Hope you'll try it out and enjoy! Please report any bugs and feel free to suggest improvements.
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