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Showing results for tags 'garrison'.
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What are the specific advantages of garrisoning units into battering rams? Which are the best units to garrison?
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I have a question, i want garrsion elephants in my 0ad mod!, but i have a question: Qhat i need edit for make it??? "i only edited: actors, entites, and technologies, but this files are Javascript files, and i have this question "what is the difference behind a building and a ship on garrison in 0AD code"? and what i need mod for make it?
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i play 0AD custom compilation 02/12/2013 and i have a bug: Some units ungarrisonable!: * Elephants "Carthaginian, Ptolomeaic, Indian, Persian" * Rams "i understand it" * Dog
- 10 replies
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- garrison
- imposiible
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I have a question, is possible transform a Spearmen into a Javelinist?? and if is possible, what i need for ir? or i need make anew unit "liban javelinist" for the example?
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- siege_tower
- siege_ram
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