Jump to content

Search the Community

Showing results for tags 'Europe'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


  • Welcome
    • Announcements / News
    • Introductions & Off-Topic Discussion
    • Help & Feedback
  • 0 A.D.
    • General Discussion
    • Gameplay Discussion
    • Game Development & Technical Discussion
    • Art Development
    • Game Modification
    • Project Governance
    • Testing

Find results in...

Find results that contain...

Date Created

  • Start


Last Updated

  • Start


Filter by number of...


  • Start





Website URL







First Name

Last Name

Skype ID

Found 2 results

  1. This map is supposed to be some kind of copy of Europe. Tried my best. On this map there are 8 different civilizations each being on the place theyve been in history (expect Spartans, they are in scandinavia) while balancing them (civs. with neighbors that are far have bit less resources around them but civs. that have close neighbors get more resources around them or start with bonus resources, or both) and the "cold" Russia is populated by bandits. Thanks for checking this out and give me feedback. Screenshot: http://imgur.com/a/EDZUF (Btw those red crossed out places have som
  2. Although France is a civilization that is confirmed to appear in Part II, and I am certainly not the most qualified person in European history, I think the 'standard' AoE-ish gameplay couldn't do justice to this very unique and fascinating culture. Although I put France in the title of this thread, this is actually just me randomly throwing out ideas on how a feudal society could be represented in a RTS game like 0ad. Some of these ideas might be unfeasible, overpowered/penalize the faction too much, or could be made into something better, so suggestions are welcomed. As I said before, I am no
  • Create New...