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gavlig

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About gavlig

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  • First Name
    Vlad
  • Last Name
    Gapchich
  • Skype ID
    just.talker

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    http://
  • ICQ
    310035572

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  • Gender
    Male
  • Location
    Ukraine, Kyiv
  • Interests
    programming, games, science fiction, 3D modelling, girls, airsoft.

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  1. gavlig

    few bugs

    - after I close the game it launches itself again Not very critical, but bug anyway. - game with bots gets VERY laggy. I've checked system load, one processor core was fully loaded, but second felt very chilled I suspect that it is AI who its all processor time.(haven't played multiplayer though) - I played only for Romans, so i don't know if this bug is actual for other nations, but when i buy like 5 or 10 women they appear very absently(don't know if this work represent the thing i mean, i'll make a screenshot later) - First run of the game is slow and if i figured it right but i think it happens because all the resources being cached to the home directory(~/.cache/0ad). It's not very cool i guess, because same resources are just duplicated(why btw?). - When i click on free workers button my cavalery units get selected - there were some more bugs but i can't remember them at the moment... I'll write about them later I use build from march 15(archlinux aur packet 0ad-svn). My system is : uname -a: 3.2.9-1-ARCH x86_64 AMD Athlon 64 X2 Dual Core Processor 5000+ AuthenticAMD GNU/Linux ram: 2Gb video card: geforce 9600gt Despite all the bugs I could successfully finish the game with ai and beat it's @#$% up It was interesting and graphics looked fancy, so, to my mind, not a lot of tweaks left to make it finished. I like it very much and hope that with every next build that you guys will make it only better! Keep up the good work!
  2. Hello guys! I thought this could be interesting for you. Unigine corp. has started a competition for linux game developers and the main prize is free binary license on unigine engine. I think it's cool and you guys can take part in it.
  3. "However, a pancake" - the funniest part of this translation. I just asked fcxSanya about little help in order to understand how pyrogenesis works.
  4. thanks guys! Unfortunately i have no progress in programming for now, but i believe there will be some in the near future. Sorry for my Russian, this message is for fcxSanya: Извини, лс тебе послать не даёт борда, хотя, конечно, может ты сам выключил эту функцию, поэтому прошу прощения за настойчивость, но действительно хочется поучаствовать в разработке. Однако, блин, разобраться в коде трудновато. Заранее прости, если это слишком нагло с моей стороны, но не мог бы ты немного рассказать мне, как работать с движком, потому что вики и doxygen явно расчитаны на опытных людей, а я таковым не являюсь.
  5. Hello everyone! My name is Vlad, i'm from Ukraine so my English is pretty poor, but I'll try to explain my thought clearly. Right now i'm a student of ukrainian technical university and programming is kind of my profession(to be honest, i'm an engineer, but who cares:) so I'd like to contribute to your project because I like it very much. Long time ago Age Of Empires was one of my most favorite games and 0 A.D. reminds me those good times. Now about my skills. I have some basic knowledge of c and c++, as an indicator of my level in c++ I can say that I didnt develop anything harder than chess(qt) and some kind of iptables front-end on qt too. Also I've written a php+mysql web-interface for an olympiad on microprocessor programming so I have an experience of one working project right now . I've tried to understand how to work with pyrogenesis but now I feel little confused about it. Maybe a little push can help me but anyway I'll read wiki and other mans to get in business. By the way, I dont want to create many threads so could anyone please tell me one thing, my computer has such parameters: cpu - Athlon X2 2.6+ gpu - geforce 9600 GT 2GB of ram linux distr - archlinux And 0 A.D. doesn't work smoothly. So is my computer too old or it's something else? You're doing a great job guys! opensource rulez!
  6. Didn't know that, sorry I don't really think that I need to commit anything to the main repository either, so it's cool. Fixed file is in attaches, fixed line is 459, just brackets. I had to change the name of file because of forum limitations on file extension. Original filename is imacro_asm.py imacro_asm.txt
  7. I'd love to post my changes of that file but as it's said here, I need an account which you or Eric Johansson can give me.
  8. It's ok now, guys! I just needed to fix one line in imacro_asm.py. In python3 print function needs brackets. Thats all.
  9. Hey Ykkrosh, i'm not sure that my problem is connected with your spidermonkey update but I got this error on update-workspaces.sh. I'm sorry If i made my post in a wrong thread. My os is archlinux, i've installed all dependencies(I guess). jsanalyze.cpp c++ -o jsanalyze.o -c -I./dist/system_wrappers_js -include ../config/gcc_hidden.h -DOSTYPE=\"Linux2.6\" -DOSARCH=Linux -DEXPORT_JS_API -D__STDC_LIMIT_MACROS -I.. -I. -I./dist/include -I./dist/include/nsprpub -I.. -I../assembler -I../yarr -fPIC -fno-rtti -fno-exceptions -Wall -Wpointer-arith -Woverloaded-virtual -Wsynth -Wno-ctor-dtor-privacy -Wno-non-virtual-dtor -Wcast-align -Wno-invalid-offsetof -Wno-variadic-macros -Werror=return-type -pedantic -Wno-long-long -fno-strict-aliasing -pthread -pipe -DDEBUG -D_DEBUG -DTRACING -g -DUSE_SYSTEM_MALLOC=1 -DENABLE_ASSEMBLER=1 -DENABLE_JIT=1 -DMOZILLA_CLIENT -include ./js-confdefs.h -MD -MF .deps/jsanalyze.pp ../jsanalyze.cpp File "../imacro_asm.py", line 459 print "usage: python imacro_asm.py infile.jsasm outfile.c.out" ^ SyntaxError: invalid syntax make[1]: *** [/media/disk/workspace/0ad/libraries/spidermonkey-tip/src/build-debug/imacros.c.out] Error 1 make[1]: *** Waiting for unfinished jobs.... make[1]: Leaving directory `/media/disk/workspace/0ad/libraries/spidermonkey-tip/src/build-debug' make: *** [default] Error 2 ERROR: SpiderMonkey build failed jsanalyze.cpp c++ -o jsanalyze.o -c -I./dist/system_wrappers_js -include ../config/gcc_hidden.h -DOSTYPE=\"Linux2.6\" -DOSARCH=Linux -DEXPORT_JS_API -D__STDC_LIMIT_MACROS -I.. -I. -I./dist/include -I./dist/include/nsprpub -I.. -I../assembler -I../yarr -fPIC -fno-rtti -fno-exceptions -Wall -Wpointer-arith -Woverloaded-virtual -Wsynth -Wno-ctor-dtor-privacy -Wno-non-virtual-dtor -Wcast-align -Wno-invalid-offsetof -Wno-variadic-macros -Werror=return-type -pedantic -Wno-long-long -fno-strict-aliasing -pthread -pipe -DDEBUG -D_DEBUG -DTRACING -g -DUSE_SYSTEM_MALLOC=1 -DENABLE_ASSEMBLER=1 -DENABLE_JIT=1 -DMOZILLA_CLIENT -include ./js-confdefs.h -MD -MF .deps/jsanalyze.pp ../jsanalyze.cpp File "../imacro_asm.py", line 459 print "usage: python imacro_asm.py infile.jsasm outfile.c.out" ^ SyntaxError: invalid syntax make[1]: *** [/media/disk/workspace/0ad/libraries/spidermonkey-tip/src/build-debug/imacros.c.out] Error 1 make[1]: *** Waiting for unfinished jobs.... make[1]: Leaving directory `/media/disk/workspace/0ad/libraries/spidermonkey-tip/src/build-debug' make: *** [default] Error 2 ERROR: SpiderMonkey build failed and yes, I did clean-workspaces.sh. It doesnt help anyway
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