Will there be documentation as to the maximum and minimum values supported by the game engine? For example, I noticed a hack armor value of 9.0 in the following screen shot: http://www.wildfiregames.com/forum/index.p...pe=post&id=2349 What is the highest value hack armor could be? Also, how many decimal places can numbers be carried out ? I.e. would 9.500 be a valid hack armor value ? Just curious as to how the game engine handles numbers.