Hello, I'm having trouble opening one of the existing models in Blender. I'm interested in playing around with it for a little before trying to make something completely new and sending it in. Any chance anyone can give some hints? This is the error I get when opening one of the .dae files: Compiled with Python version 2.6.2. Checking for installed Python... got it! In BPY_call_importloader(name=/home/sekret/0.AD/trunk/binaries/data/mods/public/art/meshes/structural/hele_tric.dae) FEEDBACK: Illusoft Collada 1.4 Plugin v0.3.160 started Traceback (most recent call last): File "/home/sekret/.blender/scripts/bpymodules/colladaImEx/cstartup.py", line 639, in ButtonEvent transl = translator.Translator(doImport,__version__,debug,fileName, useTriangles, usePolygons, bakeMatrices, exportSelection, newScene, clearScene, lookAt, usePhysics, exportCurrentScene, exportRelativePaths, useUV, sampleAnimation, onlyMainScene) File "/home/sekret/.blender/scripts/bpymodules/colladaImEx/translator.py", line 80, in __init__ self.__Import(fileName) File "/home/sekret/.blender/scripts/bpymodules/colladaImEx/translator.py", line 87, in __Import documentTranslator.Import(fileName) File "/home/sekret/.blender/scripts/bpymodules/colladaImEx/translator.py", line 267, in Import self.colladaDocument.LoadDocumentFromFile(fileName) File "/home/sekret/.blender/scripts/bpymodules/colladaImEx/collada.py", line 89, in LoadDocumentFromFile self.asset.LoadFromXml(self,xmlUtils.FindElementByTagName(colladaNode,DaeSyntax.ASSET)) File "/home/sekret/.blender/scripts/bpymodules/colladaImEx/collada.py", line 305, in LoadFromXml self.keywords = xmlUtils.GetStringArrayFromNodes(xmlNode.getElementsByTagName(DaeSyntax.KEYWORDS)) File "/home/sekret/.blender/scripts/bpymodules/colladaImEx/xmlUtils.py", line 119, in GetStringArrayFromNodes stringvals = ReadContents(xmlNode).split( ) AttributeError: 'NoneType' object has no attribute 'split' fyi: blender -v Blender 2.48 (sub 1) Build Any ideas or pointers? Thanks!