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Villi

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Posts posted by Villi

  1. It's excellent! Some of the animations looked a bit strange though. The hoplites and the spear armed cavalry seemed to attack in slow-motion, and they should have some kind of variation of the attack-animation I think. And the archers looked rather robotish in their movement. Props on the peltasti though, their animation was great!

  2. I really hope the phalanxes (what's plural of phalanx?) and other tight formations very powerful in the front break if flanked. I think it would make for some truly interesting play. You seem to encourage flanking and this would really make flanking more used I think, along with an attack bonus. An important part of it is that it really adds a visual goal; you don't really see an attack bonus, but a phalanx breaking you do! And when the phalanx is broken you can deal damage to the troops from the front too. You will be forced to protect your flanks!

  3. I was wondering how exactly the formations in 0 A.D. will work? In my head i picture selecting the units you want in the formation and then clicking a button. Say you wan't hoplites in a phalanx. I'd guess the the formation then move as one body a lá RTW. What I think would be great was if the phalanx dissolved if it was broken or flanked.

    Also can Super Units be in formation with similar regular units (E.g. Spartiates in formation with regular Hoplites)?

  4. I think the lines is too thin and straight. It looks like state of the art lasers or something. I think it would be better if they were less square and a little thicker. The best would of course be if you could find a more fitting border. Milestones or something.

  5. Sorry, but AoM except 3d graphics adds nothing. I played whole campaign and that was great. But that is all. AoM simply looked as if engines did it, not people who enjoyed it. If I had to choose between AoK and AoM, I'd throw the latter one away without any hesitation.

    Aom added:

    -3(4) unique civ's, not only in looks, but also in gameplay.

    -The minor (and major too) god choices giving the player the ability to pick from decisive bonuses throughout the game.

    -God powers.

    -Settlements as key-points to fight over on maps.

    -A more fast-paced gameplay than AoK.

    -A fresh theme.

    I think both AoK and AoM was great games, but saying AoM added nothing but 3D graphics is untrue.

  6. If it's a original song of yours you could perhaps upload it to a artist page like www.soundclick.com or www.isound.com?

    www.rapidshare.de

    I think you can upload anything at www.yousendit.com but it only stays up for a week or 24 hours... I ain't sure how exactly it works, I never tried it.

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