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Villi

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Posts posted by Villi

  1. Well the spartans employed the helots as light troops, didn't they? I'm sure it can be discussed wether they were "slaves" or not by definition, but it was something down that road. There are probably other similar examples too.

  2. Great ideas. Another thing I think would ne interresting (I didn't quite catch if you suggested this or not) is if the pop limit was restricted to that territory. So all units take a piece of the pop limit in their "home" territory. This way you the biger territories ear your starting base will support larger parts of your armier, and limmit the "farward base spamming" some games boil down to. On the downside, multiple pop limits might be annoying. How many territories will the average 0ad map consist of?

  3. Don't forget, the mouth pain will cause -1 attack until you use coin to see a dental hygienist. Anesthesia costs extra. :)

    On the upside though, the smell frightens your enemies and reduce their morale by 5%.

    Next wildfire game already being planned, eh? (y) "The glorious account of the great hero plagued with everyday problems RPG"?

  4. One thing I wonder about archers is if arrows that miss it's selected target can, by chanse, hit other units? (I think AoM actually does this) Friendly fire too perhaps? Might make you think twice about fireing a volley into a messy infantry fight.

  5. I hope there is some sort of randomizing with this bording option, and it don't boil down to amassing the strongest boarding party possible and simply taking any other ship. Also will you be able to capture the ships you board? Perhaps the losing part could have a small chanse of setting fire to the ship, making it unusable to the capturing player (Perhaps damaged beyond fighting capability, but repairable?)?

  6. The nature is,as always, magnificent, but the ship looks rediculous. The textures and models are very nice, but there's barely space for the men visible, so how they'd fit 36 rowers in there is beyond me. :|

    Maybe 10-14...

  7. 1-Will there be dates, such as 419 B.C.E., or will there be ages, such as Pre-Classical Age?

    There will be "phases", I think they're village->town->city. The phases seem to be simular to the "ages" from the "Age of" games gameplaywise.

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