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Dr Who

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Tiro

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  1. Thanks all I guess I should have waited to become the 500th official member
  2. Hi all, I'm Dr Who. I came to this site via Aiscripters.com and I was interested (as I always am in RTS games). It's cool that you can make your Ai scripts with this game too! I've been scripting for AOC for a while and I enjoy scripting, I hope I'll enjoy it just as much with this game. I like the screenshots etc. They look very good. B-) So keep up the good work guys! Regards,
  3. You must be joking, the AOK method was so easy, it used very easy and logical facts. Example: (unit-type-count villager < villager_dark) when someone reads this, they understand it immediately (note: i used a defconst in this fact). If you're going to use parameters in forms of single-letters or small letters, then there will be confusion in the scripters mind, not to mention the time it will take to learn it. I've seen my brother using JS, PHP and other methods and I can say that there are more symbols to be learned using these scripts.
  4. As a scripter for AOC, I think the Ai should have about the same engine as AOC, but just a bit complicated so it allows interactions between Ai's. That was the only part that was missing IMO, there should also be an enhanced fact checking so all settings in the map can be checked. I'm looking forward to this game, especially if I'm able to make scripts for this game!
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