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king reza the great

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Everything posted by king reza the great

  1. Yes exatly. My point is that there are group of ecobot celt players who bonus celt for their wishes.
  2. This is not how u balance units. Are you a dev? Its simple, fanas run fast, they run. They are not going to attack cs like what u tested. They target women on field for example. Or a small group of men which are mining etc. That totally will destroy enemy eco. Then at a critical moment the fana player send all soldiors and kill his opponent. And both are still in p2. Other problem is that u cant counter fanas with cavs. And its very hard to micro with cavs vs fanas because they run fast. As chris himself in his first post said, a group of fanas easily can kill lot of cavs! Which show how broken they are. Moreover why only gaul should have a super op anti cav unit? Because its favorite civ of chris he bonused it? Fanas already required metal in last alphas. Why they dont require it now?
  3. Its not about metal. Its about a way to stop fanatics spam in p2. Locking them in p2 and unlocking in p3 is other way to stop abusing fanatics in p2 too. Without requiring metal for them.
  4. Because the replays have no title its hard to find them. I have to wait for new games then i save them. After a while i share them here
  5. I sure non of the players who say fanatics arent broken able to counter fatanics rush in p2. Because they rarely play. Not in the op th games and not experienced that. They just ready to stop people who try to help balancing the game. I think developers should read this post. Idk them. Maybe somebody tag them here?
  6. If there is a better player here i would 1v1 him rated Also i 1v1 you too if u believe u r better. No player here could counter fanatics abuse that aslan uses. Even strong players. if some players claims could do it, lets they share the replay.
  7. With iq 130 how u compare food with metal? What if u have no extra metal? Can u still make champs? And how you can speak about amor while people can get fanatics in p2 and ruin the game. Aslan is a good example. People who spec his games know how he abuse fanatics and ruin all games. Also nothing can counter fanatics when people are in p2.
  8. Exactly what you say about me is wrong. Im just want a balanced game. As i said already nothing can counter mass fanatics. Its not only about cavs. Moreover what u mentioned about fanatics which able to kill a large group of cavs, which require too much metal, is a other bug of the game. And also, why fanatics doesnt require metal like other champs? letting players easily make a mass of champs and abusing them? Making a good eco for mass fanatics is simple. Dont tell me not all able to do that.
  9. They are broken because spearmen cant counter them U can get metal easily like how u get wood easily from trees Also with abit turtling u can spam them
  10. Here we are talking about countering units not game play. Any unit in 0ad should have counters.
  11. Ok tell me with which unit you counter champ spear cavs of persian with hero and 20% more hp bonus? Yudha is for destroying buildings. It even cant counter normal units well.
  12. I mention and emphasize again,fanatics and champ cavs have no counter. Some nave people say you can counter champs with champs. But its not that true. For example for sele/persian/gaul cav champs, there is 0 counter units ( or champs) in Maury civ. Other units like citizens or mercs ( even cav mercs) have counter in all civs, then they are ok.
  13. Besides the champion cavaliers, Fanatics are by far the most broken units in the game. Seriously, these units are insanely overpowered and hard to counter. Can anyone name a unit that can reliably stop Fanatics? I bet you can’t. They run fast, deal massive damage, and don’t even require metal to produce, which makes spamming them nonstop super easy. The only thing the developers could have done to stop the spamming of this unit was to add metal as a required resource. Unfortunately, they didn’t do that There are players abusing this by spamming Fanatics in P2, and it’s ruining the game for everyone. I wouldn’t be surprised if some ecobot or clever Celt player designed this unit to exploit the game by spamming them relentlessly for an unfair advantage. What do you guys think? Any ideas on how to properly nerf or counter these broken units? I believe adding metal as a required resource to build them would be an effective way to balance this unit. Moreover all cav champs should be nerfed for sure. We’ve already banned Champion Cavaliers from our games, and Fanatics definitely need to be banned as well. If the developers don’t nerf these units in the next alpha update and keep introducing unfair, broken units, we’ll have no choice but to keep banning them from our matches to maintain fair gameplay.
  14. Because they present in all op games if i dont play with them i have to spec all time.
  15. Hi. I mean the below cheats: Progui Select box for sniping Auto start Also i 100% disagree that a27 could decrease effect of these cheats. In addition a27 itself is a broken version with broken champs.
  16. Why Don’t Cheaters Repent? I’ve been playing 0 A.D. for several years now. In the beginning, it was incredibly engaging and enjoyable — sometimes I would play for 6 or 7 hours a day. But over time, my enthusiasm has faded. These days, I only play one to three matches at night. One of the main reasons for this decline is the rampant cheating in the game. And let’s be honest — we all know where most of these cheats originate. Some people argue over the definition of cheating, so let me offer a simple one: Cheating is when a player has something that helps them gain an advantage, which their opponent does not. Tools like ProGUI or Auto Snipe are not just personal cheats — they benefit the entire team. For example, they can automatically send resources to teammates, creating an unfair advantage. Cheaters often respond with, “If you don’t like it, stop playing,” or, “Just install the cheat yourself.” Worse still, the developers seem indifferent. They’ve taken no real action against this issue and even allow these tools to be shared openly in the forums and mod selection menus. This has driven some players away. For example, Mari quit the game. I myself have grown disheartened. Even players like Breakfast have stopped participating in many matches due to the presence of cheaters. Some people naively claim these cheats don’t really affect gameplay. But I’ve seen it with my own eyes: how players like Nubdude and Stockfish became embarrassingly weak when they stopped using cheats — even if temporarily. I also saw how Leopard and H.herle became noticeably stronger after installing cheats — though thankfully, they eventually listened to me, removed the cheats, and returned to their previous level of performance. Lastly, I want to share a personal story. Two years ago, I used a cheat — hacked Autociv. But after two months, I realized that winning through unfair means brought me no real joy. So, I stopped. I repented. So here’s my question: Why haven’t the other cheaters repented yet?
  17. Hi What the point when at the end devs dont set it for new version?
  18. Unfortunately, there are serious issues with this version. For example, champions are broken units — they are extremely strong with very high HP. Some players, especially ecobot players, always play as pocket and spam champions nonstop, using the proGUI cheat or even without it. An army of 30–40 champions, especially with hero bonuses, can easily destroy a normal army. Spearmen and pikemen are supposed to counter cavalry, but they are ineffective against cavalry champions, who are extremely fast and impossible to chase down. In addition, champions can capture a Civic Center (CC) in less than 10 seconds. Once a player loses their CC, all their buildings are lost within a few seconds, often before their allies even have a chance to support them. Another major problem is that some players rush the enemy base together in phase 1 or 2, capturing the CC in seconds. Again, by the time allies can react, it’s already too late. Also, the change to left-click attack feels terrible. Left-click capture was much better and more intuitive. Now, having to press C and then left-click to capture is really annoying and clunky. In A26, a group of players created a community mod to balance the game. It was a good initiative, got a lot of positive feedback from many players, and improved over time. I had hoped the developers would use it to balance A27, but sadly they proved that player feedback isn’t important to them.
  19. Than you alot guys I set graphic to opengl Then disabled gpu skinning Then restarted 0ad The problem is solved
  20. userreport_hwdetect.txtsystem_info.txtmainlog.htmlinterestinglog.html sry there were 4 files i added all of them.
  21. hi I see the game like the below pic. I see shadow instead of the units. i installed vulkan SDK too but it did not help. In addition when i start the game it gives me some error like this could not create vulkan device switching to Gl how to fix this problem? vulkan and openGl both show bad graphic for me.
  22. Based on my 4-5 years of experience playing 0 A.D., I have noticed that many players are either overrated or underrated, with some claiming their skill level is higher than it actually is. To address this, I propose the following ladder to categorize players' levels: Iron Level (1200 or below): These players are beginners with limited experience in the game. They are still learning the mechanics, and progressing beyond this level may take a few months to several years, depending on the player. Bronze Level (1200–1500): Players at this level excel at booming but are weak in combat and often struggle against rushers. Many prefer defensive playstyles and are not as active in offensive strategies. Silver Level (1500–1700): These players are "eco-bots" with excellent economic skills and strong armies. However, they rarely rush and lack proficiency in advanced rushing tactics. When they do rush, it is often infantry-based. They primarily prefer playing on mainland maps and are less skilled on low-resource maps. Additionally, they are vulnerable to early attacks. Golden Level (1700–1900): These players are aggressive and knowledgeable about rushing strategies. They excel at disrupting the economy of silver-level players and often dominate early engagements. Diamond Level (1900+): These players are highly creative, capable of devising new strategies for both combat and economy. They often serve as role models, with others learning from their gameplay. In my opinion, among last year’s active players, only Vali, Borg, and Vinme belong to this elite level. Note on Cheating: Some players use tools like ProGUI auto-train, hacked auto-civilization selection, or multi-click mice. While some may argue these are not cheats, in my view, anything that provides an unfair advantage is cheating. These tools can artificially elevate a player's level. For example, a bronze-level player using cheats might appear to be at the silver level. Therefore, players using such tools should be demoted by one level in their ranking.
  23. Hi To control sniping (that is annoying) u dont need to change damage of units The best way is to limit the number of units that can snipe ( like max 30 units) The same limitation should be put on number of champs ( like max 20) because some players ( often op players) turtle and spam many champs in that case nothing can stop them. This limitations can help to balance the game. The new community mod ( 0.26.6) doesnt solve the mentioned problems and also can causes problems ( like op early camel rush)
  24. Some players like me dont like to be mixed with noobs. We like op games. Also the reason that there is lack of players is not behaviour of players There r some reasons 1-No new version 2-We have to switch mods many times that is annoying 3-We have to use vpn to connect to games
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