Hi@all,
ich spiele 0ad auf einer mobilen Workstation von HP
Machine: Type: Laptop System: HP product: HP ZBook Studio G5 v: N/A serial: <filter> Chassis:
type: 10 serial: <filter>
Mobo: HP model: 8427 v: KBC Version 16.48.00 serial: <filter> UEFI: HP
v: Q71 Ver. 01.12.00 date: 07/29/2020
CPU: Topology: 6-Core model: Intel Core i7-8750H bits: 64 type: MT MCP arch: Kaby Lake
rev: A L2 cache: 9216 KiB
flags: avx avx2 lm nx pae sse sse2 sse3 sse4_1 sse4_2 ssse3 vmx bogomips: 52799
Speed: 3999 MHz min/max: 800/4100 MHz Core speeds (MHz): 1: 3999 2: 3934 3: 3996
4: 3982 5: 3943 6: 3999 7: 3995 8: 4001 9: 4000 10: 3981 11: 3999 12: 3995
Graphics: Device-1: Intel UHD Graphics 630 vendor: Hewlett-Packard driver: i915 v: kernel
bus ID: 00:02.0 chip ID: 8086:3e9b
Device-2: NVIDIA GP107GLM [Quadro P1000 Mobile] vendor: Hewlett-Packard driver: nvidia
v: 450.80.02 bus ID: 01:00.0 chip ID: 10de:1cbb
Display: x11 server: X.Org 1.20.8 driver: modesetting,nvidia
unloaded: fbdev,nouveau,vesa resolution: 3840x2160~60Hz
OpenGL: renderer: Quadro P1000/PCIe/SSE2 v: 4.6.0 NVIDIA 450.80.02 direct render: Yes
When I start 0AD the game uses 100% of the CPU. Therefore the fan runs all the time and the notebook gets warm accordingly.
i have tried to limit the process (0ad) with the help of cpulimit but it does not work
me@lt001:/usr/games$ cpulimit --pid 4342 -c 1 -l 1
Process 4342 detected
is there a way to limit the CPU load when starting 0AD?
with best
pixel24