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ray_ark

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Everything posted by ray_ark

  1. @Lion.Kanzen after going through a year of design instability ( Stylized, then cartoonish, then Flat styled ) we're settled on realistic Sprite Based artstyle, like AoE2 we're temporarily using 0 AD Textures for the terrain that is currently available in opengameart.com , is that okay ?
  2. we're starting long before Age of Empires Definitive Edition, but their announcement is bit surprising for the whole team
  3. @Lion.Kanzen Thanks for the warm welcome ! It was trying to mimic 0 AD in Bronze Age for mobile, but then, because we wanted large scale battle on mobile without sacrificing performance, we decided to use Rise of Nations Techniques of faking the 3D models and using 3D meshes for the units
  4. Hello, im new here :), If this is the place to dump RTS Related artwork, here's some of my recent work for a mobile RTS called Project Empires which on final release it will be released as Pocket Edition : Empires. Suggestions and comments are welcome
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