Assertion failed: "m_Runtimes.size() == 0 && "All runtimes must be destroyed before calling JS_ShutDown!""
Location: ScriptEngine.h:43 (ScriptEngine::~ScriptEngine)
Call stack:
ScriptEngine::~ScriptEngine (scriptengine.h:43)
    this = (unavailable)
RunGameOrAtlas (main.cpp:537)
    argc = 1 (0x00000001)
    argv = 0x031C0008 -> 0x031C0028 -> "C:\Users\M\AppData\Local\0 A.D. alpha\binaries\system\pyrogenesis.exe"
    replayFile = (unsupported basic_string<char,char_traits<char> >)
    scriptEngine = 
        (Singleton<ScriptEngine>)
        m_Runtimes = (unsupported list<JSRuntime const * >)
    args = 
        m_Args = (unsupported vector<pair<CStr8,CStr8> >)
        m_Arg0 = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 92 ('\')
    res = 0 (0x0000000000000000)
    paths = 
        m_root = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 33 ('!')
        m_rdata = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 59 (';')
        m_gameData = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 2
        m_userData = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 0
        m_config = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 1
        m_cache = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 16416
        m_logs = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 0
    replay = 
        m_Stream = 0x00000004
    mod = 
        path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
        separator = 24844
    zip = 
        path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
        separator = 1
    mods = (unsupported vector<CStr8 >)
    paths = 
        m_root = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 33 ('!')
        m_rdata = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 59 (';')
        m_gameData = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 2
        m_userData = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 0
        m_config = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 1
        m_cache = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 16416
        m_logs = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 0
    builder = 
        m_VFS = (shared_ptr<IVFS>)
        m_Files = (unsupported vector<Path >)
        m_TempDir = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 3864
        m_NumBaseMods = 1998184139 (0x7719DECB)
SDL_main (main.cpp:567)
    argc = 1 (0x00000001)
    argv = 0x031C0008 (see above)
main_utf8 (sdl_windows_main.c:126)
    argc = 1 (0x00000001)
    argv = 0x031C0008 (see above)
wmain (sdl_windows_main.c:151)
    argc = 1 (0x00000001)
    wargv = 0x01534420 -> 0x01534428 -> 67 (0x0043)
    wenvp = 0x0152F498 -> 40800 (0x9F60)
    argv = 0x031C0008 (see above)
    retval = 0 (0x00000000)
    i = 1 (0x00000001)
CallStartupWithinTryBlock (wseh.cpp:364)
    ret = 20459840 (0x01383140)
RtlUnicodeStringToInteger (:0)
RtlUnicodeStringToInteger (:0)
errno = 0 (No error reported here)
OS error = 0 (no error code was set)
	Windows 10 x64 | Window mode 
	Open the game > Open Multiplayer > Host a game > Remove all bots and players > Close the game on the normal "X" to close windows