Are there any plans to fix/improve corral mechanics for a27?
Currently, there are 4 types of animals, but it is impractical to mix them for production. You are forced to produce only goats, only sheep, etc., because units remember only one type. This leads to either locking a lot of food resources during the transition from one type to another and wasting time, or "suffering" from unnecessary micromanagement.
I suggest moving all domestic animals to one group and leaving the original behavior for the others.