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Ptolemy

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  1. Could bridges not function like walls? You have to send men up on top to get them across via two access points. They could be built pretty much anywhere then, to bridge the gap between ravines and rivers. Any length and any height
  2. I think captured men and women should be transformed into a special unit called Slave. Which can be liberated by their original faction instantly if all enemies within range are dead.
  3. Another few of suggestions... I don't like how soldiers go around cutting down my unarmed women, Perhaps females and citizen soldiers under certain conditions could be captured and made into slaves to work for the enemy's economy, which you could then liberate back. Also in some cultures the women fought alongside the men, such as the Lusitanian Iberians, could they also be armed to fight temporarily? (maybe ian emergency abbility to quickly arm a large supporting force to fight alongside their men, to defend their lands.) Roads, paths and causeways. That allow units to travel much faster. Good to link two markets together or two settlements which you want to move armies between (the best roads would be roman) If it's faster than cross country, your soldiers whilst in collumn will travel by the roads you've built and be much faster. Also if your citizens and caravans are taking a route regularly a path should start to form, which speeds up their movement a little My final suggestion is that when the alarm bell rings, that when the females retreat to their homes and defenses, the men stop what they're doing (farming etc) pick up their weapons and attack the nearest enemies in your territory enmasse, and the survivors return to their work when the alarm is ended.
  4. Has anyone played Battle For Middle Earth? Or just a total war game. I'd love to see cavalry charges actually have impact, and send people flying, with a majority of damage being done through the charge, especially for lancers. Would make for good hammer and anvil tactics. Similarly artillery and elephants should chuck people around.
  5. I am all for ships being garrisonable like walls! Boarding actions and ramming would be fantastic too (but you know, one thing at a time). I really do hope there is a full naval overhaul to accomodate those features because it would be sweet. Currently the naval combat doesn't really stand out.
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