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elexis's post in Help Please-- Units moving too fast! was marked as the answer
Can someone close this thread as solved? :-)
http://trac.wildfiregames.com/ticket/3309
http://trac.wildfiregames.com/changeset/17159
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elexis's post in Several bugs 17167 was marked as the answer
r17163 had a C++ change and there was no autobuild before r17167, so it's expected to break if you didnt compile