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Sam

WFG Retired
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  1. * Is there a limit to the number of units that can be on a map at a time?

    The Population Limit will be as high as we can make it within the constraints of hardware on release. We won't know until we actually start testing, but currently assume a cap of 150.

    * Why is there a population limit of 150 units per player?

    This is our first game of this scale and we're trying to maintain reasonable requirements, so this is an initial conservative estimate. Should we exceed these limits and maintain decent performance, we could certainly increase them.

    * But won't we hit that cap very quickly?

    A number of game mechanics have been designed to make individual units more formidable and scale back the need to have five times as many units/buildings to gain the effectiveness of one, so it's a matter of quality over quantity.

    Secondly, basic military units share economic abilities as "Citizen Soldiers", and therefore dedicated gatherers are no longer occupying a significant share of the player's population limit.

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