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Dezzi

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Everything posted by Dezzi

  1. Oh ok I will revise my list and come up with some suggestions (they will be in English since I can't write in any other language)
  2. Ye lol I know when the Vikings existed and Ok thanks for the heads up at least I know the timeline now. How about these suggestions then: 1. Bloodlust 2. War 3. RiseRepublic 4. Strength
  3. Oh ok I thought they weren't but wasn't sure What do you mean? those were the names for the next Alpha But some don't fit in the timeline.
  4. Errm if Vikings are going to be in the next alpha then the name has to be Thor How about these suggestions: 1. Troy: 2. Mars 3. Horde 4. Empire 5. Bloodlust
  5. I personally have some suggestions and disagree with some of the above but also agree with some things that has already been mentioned. Here is my list: 1. Make chariots (especially britons) have more attack or defence as they die too easily and are darn expensive lol. 2. Forts I feel don't need their health increase as they are strong enough to withstand an attack from the enemy if they are backed up by and army (which is how it should be). 3. Make forts not gain land when built as people just "fort their way to victory" and they emphasis should be on army's for attacking not buildings. 4. I also feel that the phase time should be longer as what's the point of phase 1 and 2? since most people just quickly go to phase 3 without any considerable consequence? (time wise). This will also help barb factions. 5. Maybe increase the pop for the siege weapons to prevent siege weapon spam? this is just an idea I had since realistically you couldn't field an 100 catapults
  6. Don't know if this has been said already. But I really would like a idea for barbarians to be able to set up an ambush (maybe in trees etc) Also how about having each unit have a certain morale? and when that unit/units get ambushed their morale is lowered (and thus they fight alot worse) Not sure how easy it would be to implement this?
  7. Hey guys check out my new videos. Its about expanding with Athens while using their wall ability Feedback would be very nice and your thoughts on the matter. Don't forget to check out part 2 (even if it bad quality) and part 3 on my Youtube channel Dezzi_Stratics If you like what you see then please comment or sub/like https://www.youtube.com/channel/UCq7BRWWv8iGjVXsgrbA5mqQ
  8. Hi all, here are my suggestions: 1. Chariots need more power (especially the britons chariots as at the moment there is no point in building them cos cav skirim are better as they cost less resources and have the same amount of power ). 2. Catapults need to be dubbed down (or have a set limit on how many you can build) because it is very hard if you are a civ who does not have catapults to defend against a civ who does (more so when they build like 30 catapults guarded by lots of archers and spearmen as well as a fort). 3. Forts need to stop gaining so much territory because people are just forting their way to victory which is stupid (you should be destroying your enemy with army's not buildings). 4. Please let the AI do something if a player/teammate leaves half way through a game.
  9. I am not sure about those ideas, but I think one way to improve playability is to have Forts not take large amounts of territory because at the moment people are just forting there way to victory. The idea should be destroying your opponent with units instead of with forts lol.
  10. Hi all, This is my first post I have created a Youtube video on How to use Outposts effectively. Please give me constructive feedback and your thoughts
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