Like mentioned in the post before, I'd remove the "automatic kiting" of the ranged units. Another thing I'd like to have implemented is that ranged units have much lower attack damage if they are fighting units within the melee range. These changes would make the Skirmish Kav very unefficient if they are catched by melee units when the player didnt pay attention. Another issue I noticed: For example the athenian spearmen (or however they are called ) have like 115 HP at rank 3, whereas the Skirmish Kav has like 150 HP I think. This is pretty unbalanced in my opinion, because the spearman has much heavier armor + a big shield, whereas the skirmish kav just has a light armor. Also the spearman is melee, thereby should have better defensive stats. TL;DR: Remove automatic kitingRanged units should have lower attack damage fighting in melee rangeLower the HP of the Skirmish Kav