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AceWild

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AceWild last won the day on June 8 2014

AceWild had the most liked content!

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  • Gender
    Male
  • Location
    Narooma, Australia

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  1. If your losing games this way then your opponent is obviously better then you.
  2. This is not hard to beat. Iv'e had players try this on me but it didn't work...... Early scouting is the key. If you see that your opponent is rushing to town phase, then attack well before they can build a civic centre..... If you happen to be late on scouting and you notice that your opponent is in town phase very early, then scout for there civic centre and attack before it is built - civic centres take along time to build and if your opponent has invested all those resources in rushing to town phase and is building a civic centre then there not going to have much of an army to defend.
  3. Iv'e noticed lately that many players are complaining that cavalry raiding is OP and that skirmisher cavalry are OP............ "Towers are a good answer to this"............ I think nerfing towers will result to increases in cavalry raiding.
  4. Well said. I share similar thoughts to you hollth.
  5. This is not hard to beat. Iv'e had players try this on me but it didn't work...... Early scouting is the key. If you see that your opponent is rushing to town phase, then attack well before they can build a civic centre..... If you happen to be late on scouting and you notice that your opponent is in town phase very early, then scout for there civic centre and attack before it is built - civic centres take along time to build and if your opponent has invested all those resources in rushing to town phase and is building a civic centre then there not going to have much of an army to defend.
  6. I think these are good ideas to help make farms look more realistic. To add to these ideas what if the farm animations were different depending on where the farm was placed. For example on a hot terrain you might have maize (corn) or some other summer fruit or vegetable and on a cold terrain you might have cabbage or some other winter fruit or vegetable.
  7. lol..... If only they were.... many of the random maps have different terrain starting positions.
  8. I think Implementing this will cause unfair balance on many maps. For example - one player starts in green grass and the other player starts in snow.
  9. Hey Roeke, As of 1# ... I totally agree with you. It would be nice to see the building of farm animation changed to sowing of seeds instead of hammers. As of 2# ....I'm not sure about. Having the farmers on different spots on the field might cause a lot more micro for players to position there farmers closer to the drop off point thus taking away micro that could be used elsewhere in the gameplay.
  10. I'm from Narooma, Australia and its paradise here..... www.narooma.org.au
  11. Iv'e noticed a couple of times when I have been playing against you while you have hosted, you disconnect during the game. I not sure if its a bug or not but it always happens when I'm winning the game. Also its strange that your ranked 9th seems your games don't get rated. Maybe there's a bug with the game that won't let you lose when hosting!
  12. * Metallica - The Unforgiven II ............................ * Meat Loaf - Life Is A Lemon ...................... * Dixie Chicks - Not Ready To Make Nice .... * The Offspring - Gone Away ...................... *Rammstein - Du Hast .................................
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