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RoekeloosNL

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Posts posted by RoekeloosNL

  1. Carthaginian ballista I gave a firing animation too, but hypercam isn't working right now so no screenies

    I'd like to have engineers before I do mobile siege, and I'm not sure we'd have mobile onagers for any factions anyway. The ships sound like a good idea, but we can prop land siege onto them. Especially awesome if we get turrets working

    Ahh i would love to see real push animations so day. me sad now :D Most RTS dont have it thats why 0.A.D needs it :P

    But great job on the firing animations.

  2. Ah thats a shame i hope you still can recover your data maybe go to a PC shop and ask they mostly got software to recover most data I know since i own a PC-shop and i always say to my customers that they need to backup there work, a HDD will fail someday and thats why you need to make sure you never rely on 1 HDD. (So have it on a USB or Exs-HDD so you got copys of your work)

    I hope you someday will come back to modding.

  3. If that happens like in your Screenshot you need to go around his towers and destroy the 2nd CC.

    And when your civ is strong you build onagers and you destroy him. its not all about rush more about tactics. And i watch some of you videos and all you do is rush with jav cav and archers i can understand that after some time people know your only tactic and use it against you. :D dont get me wrong but this is not SC2 this game is about ancient times and most people like to play it slow.

    This is a ALPHA Version so there is always room for optimizations

    Maybe there need to be more settings on how you can customise a game.

  4. Hey Roeke,

    As of 1# ... I totally agree with you. It would be nice to see the building of farm animation changed to sowing of seeds instead of hammers.

    As of 2# ....I don't agree with. Having the farmers on different spots on the field will cause a lot more micro for players to position there farmers closer to the drop off point thus taking away micro that could be used elsewhere in the gameplay.

    Nr2 You can double click on your farmers and you select them all,Or just move your mouse over it since the fields aren't that big so i dont see that as more micro... And when they all work on the other side of the field they walk further then when they are spread. And the farmers just go to a spot on the field you dont need to click them all on different spots

    But its just a suggestion to let it look a bit more realistic.

  5. ^ Yes that also would be a great addition, So grassy plains is more fertile then sand plains + a good thing would be that you cant build farmfield every where and really need to think where you place your farmlands.

    And maybe there can be some type of tech upgrades for better farming tools.

  6. I got a little suggestion about farmfields.

    1# Dont you guys think that when building farmfields they sould be seeding the ground and not build with hammers like houses.

    2# If possible farmers sould be farming on different spots on the field not in one line next to each other.

    3# When destroyed it gets like burned grass with dirt.

    I think it will look alot more realistic.

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