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Arelatensis

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  1. Now, when it is done, it may be seen all cons of such decision. This faction became very weak, and wood recourses dependent. What is also historically not right. Carthaginians civilization and its army always was gold dependent. Mercenaries were (from sixth century BCE) main part of Carthaginian army, especially it they were iberinas or celtiberians. Numidian cavalry and Maures compounded only allied (or also mercenary) auxiliary contingents. The Libyans, the Berber natives of North Africa, directly controlled by Carthage, didn't considered as combat unit, they were involved mostly at building and engineering work. So starting from the war with Massilia (end VI-th century), until the Fall of Carthage (146) Iberia (Spain) was an inexhaustible treasury of warriors as long as the money lasted which they received as pay. So my suggestion Carthaginians must have at least two embassies - one Iberian (iberian warriors ere not so strong in gameplay), and one by choice: Italiot or Gallic (Celtic). It were desirable so, that number of Iberian were unlimited. What is Gauls and Italics about, they changed each other in Carthaginians army. In Sicilian wars V-IV centuries, Carthaginians prefer to hair Italiots, in Punic, when Rome controlled Italy - Gauls. Italiots and Celts are similar units - heavy infantry and melee cavalry. Sacred band, the members of which, even in the camp never drank except from goblets of silver and of gold, now in development version they do not demand gold. I think that it is not true.
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